metronome/player-asbuilt.html
Me Here a40ff04fd1 As-built: recessed thumb-roller for tempo (no protruding knob); USB-C bus power
- Tempo control: replace the protruding knob with a recessed side-mount
  thumb-roller — a detented encoder (EC11/PEC12) with a ribbed wheel exposed
  only at the edge through a slot, like a mouse scroll wheel, so there's
  nothing to snap off. Scroll/drag tempo interaction is unchanged; the ribs
  scroll for roll feedback (--rib) instead of a knob pointer.
- Power: no battery — the device is USB-C bus-powered from the same port that
  carries config. Dropped the LiPo + TP4056 charger + 5 V boost from the BOM
  (total ≈ $49) and marked USB-C as 5 V in + config.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-26 08:03:15 -05:00

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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0, viewport-fit=cover" />
<title>VARASYS PM1 — asbuilt (real components)</title>
<link rel="icon" type="image/svg+xml" href="data:image/svg+xml;base64,@BUILD:favicon@">
<!--
"As-built" variant of the PM-1 player: the same firmware/engine, drawn with the
parts you'd actually solder for an RP2040 build —
• a 2.0″ 320×240 colour IPS TFT (ST7789, e.g. Pimoroni Pico Display 2.0):
the upgrade from the cramped 128×64 mono OLED — full colour, smooth type,
hi-DPI. It also draws the beat indicator itself — a row of beat dots with
the current beat's subdivisions below — so there's no separate LED bar;
• controls arranged for use: a recessed thumb-roller for tempo — a detented
encoder with a side-mount wheel, so nothing sticks out to snap off — below
the screen, with arcade pushbuttons spread below: PREV far left, NEXT far
right, a big central PLAY, so you don't hit the wrong one;
• rear I/O: external trigger in (footswitch), a 1/4" instrument pass-through
with the click mixed in the ANALOG domain (DAC → summing op-amp → balanced
line driver), a shared 1/4" balanced-TRS main out, plus an analog monitor
amp + speaker, USB-C and a PWR LED, in a compact matte case.
A rough bill of materials for all of this is shown below the loader on the page.
Compare with the idealized /player.html. One file, no deps; shares src/engine.js.
-->
<script>
// Set theme before first paint (shared "metronome.theme" with the editor / player).
(function(){ try{
var p = localStorage.getItem("metronome.theme");
if (p!=="light" && p!=="dark" && p!=="system") p = "system";
document.documentElement.dataset.theme = p==="system" ? (matchMedia("(prefers-color-scheme: light)").matches ? "light" : "dark") : p;
} catch(e){ document.documentElement.dataset.theme = "dark"; } })();
</script>
<style>
/*@BUILD:include:src/base.css@*/
:root{
/* environment (themed) — the page around the device */
--bg1:#12151c; --bg2:#05070a;
--txt:#c7d0db; --muted:#7f8b9a; --link:#6cb6ff;
--panel-bg:#171b22; --panel-bd:#2a313c; --field-bg:#0e1116; --field-bd:#222a36;
/* device — fixed matte hardware in both themes */
--case:#22262e; --case2:#15181d; --device-bd:#0b0d11; --silk:#9aa6b2;
--pcb:#0d2620; --oled-bezel:#04060a; --metal:#3a424e;
}
:root[data-theme="light"]{
--bg1:#f5f8fc; --bg2:#dde4ec;
--txt:#1e2630; --muted:#5c6776; --link:#1769c4;
--panel-bg:#ffffff; --panel-bd:#d2dae4; --field-bg:#f1f4f8; --field-bd:#cdd6e0;
}
body{
margin:0; min-height:100vh; padding:22px 12px 40px;
background:radial-gradient(circle at 50% -8%, var(--bg1), var(--bg2));
color:var(--txt);
display:flex; flex-direction:column; align-items:center; gap:14px;
}
a{color:var(--link)}
.topbar{width:100%; max-width:778px; display:flex; align-items:center; justify-content:space-between; gap:10px; font-size:13px; color:var(--muted); flex-wrap:wrap}
.topbar b{color:var(--txt)}
.topbar-right{ display:flex; align-items:center; gap:12px }
.tbtn{ background:transparent; color:var(--muted); border:1px solid var(--panel-bd); border-radius:8px;
padding:3px 9px; font-size:14px; line-height:1; cursor:pointer }
.tbtn:hover{ color:var(--txt) }
/* ---- the device: matte 3D-printed case ---- */
.device{
width:100%; max-width:380px; position:relative;
background:
repeating-linear-gradient(115deg, rgba(255,255,255,.012) 0 2px, transparent 2px 4px),
linear-gradient(180deg, var(--case), var(--case2));
border:1px solid var(--device-bd); border-radius:18px; padding:16px 14px 14px;
box-shadow:0 24px 55px rgba(0,0,0,.55), inset 0 1px 0 rgba(255,255,255,.05), inset 0 -2px 10px rgba(0,0,0,.6);
}
.device::before, .device::after, .device .screw{ content:""; position:absolute; width:10px; height:10px; border-radius:50%;
background:radial-gradient(circle at 35% 30%, #5a626e, #1a1e24 70%); box-shadow:inset 0 0 2px #000, 0 1px 1px rgba(0,0,0,.5); }
.device::before{ top:12px; left:12px } .device::after{ top:12px; right:12px }
.screw.bl{ bottom:12px; left:12px } .screw.br{ bottom:12px; right:12px }
.brandrow{ display:flex; align-items:flex-end; justify-content:space-between; margin:0 2px 12px; }
.silk{ color:var(--silk); letter-spacing:.04em }
.silk .vk{ font-weight:800; letter-spacing:.16em; font-size:15px; color:var(--silk) }
.silk .model{ font-size:10px; text-transform:uppercase; letter-spacing:.18em; opacity:.8 }
.pwr{ display:flex; align-items:center; gap:6px; font-size:9px; color:var(--silk); text-transform:uppercase; letter-spacing:.14em; opacity:.85 }
.pwr .dot{ width:7px; height:7px; border-radius:50%; background:#2fe07a; box-shadow:0 0 7px #2fe07a }
/* ---- 2.0″ 320×240 colour IPS TFT (the OLED upgrade) ---- */
.tft-wrap{ display:flex; justify-content:center; margin:0 4px }
.tft-mod{ background:#000; border-radius:10px; padding:9px;
box-shadow:inset 0 0 0 2px #15181d, inset 0 0 0 3px #000, 0 3px 9px rgba(0,0,0,.55) }
#tft{ display:block; width:320px; height:240px; max-width:100%; border-radius:4px; background:#06080c;
box-shadow:0 0 0 1px #000, inset 0 0 18px rgba(0,0,0,.45) }
.tft-cap{ text-align:center; font-size:10px; color:var(--muted); margin-top:7px; letter-spacing:.02em }
/* small caption under the screen / I/O (the beat indicator lives on the TFT now) */
.ledbar-cap{ text-align:center; font-size:10px; color:var(--muted); margin:2px 0 0; letter-spacing:.02em }
/* side-by-side: player on the left, BOM on the right (stacks when narrow) */
.cols{ display:flex; flex-wrap:wrap; align-items:flex-start; justify-content:center; gap:18px; width:100% }
.col-left{ display:flex; flex-direction:column; align-items:center; gap:14px; width:380px; max-width:100% }
.bom-panel{ width:380px; max-width:100%; align-self:flex-start }
/* ---- controls: encoder above (under the screen), arcade buttons spread below ----
wheel never hides the readout · PREV far-left / NEXT far-right · big central PLAY */
.controls{ display:flex; flex-direction:column; align-items:center; gap:13px; margin:14px 0 2px }
.enc-wrap{ display:flex; flex-direction:column; align-items:center; gap:5px }
/* recessed thumb-roller (side-mount encoder wheel) — only the edge is exposed */
.roller{ width:28px; height:50px; border-radius:7px; cursor:ns-resize; position:relative; touch-action:none; overflow:hidden;
background:#0a0d12; border:1px solid #04060a; box-shadow:inset 0 0 0 1px rgba(255,255,255,.03), 0 2px 4px rgba(0,0,0,.5) }
.roller::before{ content:""; position:absolute; inset:2px 4px; border-radius:4px; /* ribbed wheel surface, scrolls via --rib */
background:repeating-linear-gradient(0deg, rgba(255,255,255,.11) 0 1px, rgba(0,0,0,.5) 1px 4px);
background-position:0 var(--rib,0px) }
.roller::after{ content:""; position:absolute; inset:0; border-radius:7px; pointer-events:none; /* cylinder sheen: bright centre, curving dark at top/bottom */
background:linear-gradient(180deg, rgba(0,0,0,.72) 0%, rgba(255,255,255,.12) 48%, rgba(255,255,255,.12) 52%, rgba(0,0,0,.72) 100%) }
.enc-wrap small{ font-size:8px; color:var(--silk); letter-spacing:.12em; opacity:.85 }
.keys{ display:flex; align-items:flex-end; justify-content:space-between; width:100%; padding:0 2px }
.key-mid{ display:flex; align-items:flex-end; gap:20px }
.key{ display:flex; flex-direction:column; align-items:center; gap:6px }
.abtn{ width:50px; height:50px; border-radius:50%; border:0; padding:0; cursor:pointer; position:relative; color:#fff; font-size:18px; line-height:1;
background:radial-gradient(circle at 36% 30%, rgba(255,255,255,.6), rgba(255,255,255,0) 42%), radial-gradient(circle at 50% 64%, var(--c1,#33d0ff), var(--c2,#0a7fb0));
box-shadow:0 0 0 3px #0b0d11, 0 0 0 4px #363c46, 0 5px 7px rgba(0,0,0,.5), inset 0 -3px 6px rgba(0,0,0,.35), inset 0 2px 4px rgba(255,255,255,.28);
text-shadow:0 1px 2px rgba(0,0,0,.45); user-select:none; transition:transform .05s, box-shadow .05s, filter .05s }
.abtn:active{ transform:translateY(2px); filter:brightness(.92);
box-shadow:0 0 0 3px #0b0d11, 0 0 0 4px #363c46, 0 2px 3px rgba(0,0,0,.5), inset 0 -2px 4px rgba(0,0,0,.4), inset 0 2px 4px rgba(255,255,255,.2) }
.abtn.nav{ --c1:#33d0ff; --c2:#0a7fb0 }
.abtn.tap{ --c1:#ffd56a; --c2:#c98a1f; color:#3a2a00; text-shadow:0 1px 1px rgba(255,255,255,.35); font-size:12px; font-weight:800; letter-spacing:.04em }
.abtn.play{ --c1:#4ce08e; --c2:#178f49; width:66px; height:66px; font-size:26px }
.abtn.play.on{ --c1:#ff6a6a; --c2:#a82828 }
.key small{ font-size:8px; color:var(--silk); letter-spacing:.1em; text-transform:uppercase; opacity:.85 }
/* ---- monitor speaker + rear I/O (1/4" jacks + USB-C) ---- */
.grille{ height:11px; margin:13px 8px 9px; border-radius:5px;
background:radial-gradient(circle, #000 1.1px, transparent 1.4px) 0 0/8px 8px; opacity:.5 }
.io{ display:flex; align-items:flex-start; justify-content:space-between; gap:6px; margin:0 2px;
padding:9px 8px 8px; border-radius:9px; background:#0c0f14; border:1px solid #05070a; box-shadow:inset 0 1px 3px rgba(0,0,0,.6) }
.jack{ flex:1; display:flex; flex-direction:column; align-items:center; gap:5px }
.jack i{ width:20px; height:20px; border-radius:50%; background:radial-gradient(circle at 40% 34%, #333a44, #07090c 72%);
border:2px solid #5b6470; box-shadow:inset 0 0 4px #000 }
.jack b{ font-size:7.5px; font-weight:700; color:var(--silk); letter-spacing:.05em; text-transform:uppercase; opacity:.85; text-align:center; line-height:1.3 }
.jack.usb i{ width:24px; height:10px; border-radius:4px; border:2px solid #5b6470; background:#07090c; margin-top:5px }
/* ---- load panel (same as the other pages) ---- */
.panel{ width:100%; max-width:380px; background:var(--panel-bg); border:1px solid var(--panel-bd); border-radius:14px; padding:16px }
.panel h2{ margin:0 0 4px; font-size:15px }
.panel p.sub{ margin:0 0 12px; font-size:12px; color:var(--muted); line-height:1.45 }
textarea{ width:100%; background:var(--field-bg); color:var(--txt); border:1px solid var(--field-bd); border-radius:9px;
padding:10px; font-family:"Courier New",monospace; font-size:12px; resize:vertical; min-height:54px }
select, .ld{ border-radius:9px; padding:8px 10px; font-size:13px }
select{ background:var(--field-bg); color:var(--txt); border:1px solid var(--field-bd) }
.ld{ cursor:pointer; color:#d4dbe4; background:linear-gradient(180deg,#2b323d,#1b212a); border:1px solid #39424f }
.row{ display:flex; gap:8px; align-items:center; flex-wrap:wrap; margin-top:8px }
.status{ margin-top:10px; font-size:12px; min-height:1.2em; font-family:"Courier New",monospace }
.status.ok{ color:#5fd08a } .status.err{ color:#ff7a7a }
.hint{ font-size:11px; color:var(--muted) }
code{ background:var(--field-bg); border:1px solid var(--field-bd); border-radius:4px; padding:1px 5px; font-size:11px }
/* ---- bill of materials ---- */
.bom{ width:100%; border-collapse:collapse; font-size:12px; margin-top:8px }
.bom th, .bom td{ text-align:left; padding:5px 6px; border-bottom:1px solid var(--panel-bd); vertical-align:top }
.bom th{ color:var(--muted); font-weight:600; font-size:10px; text-transform:uppercase; letter-spacing:.05em }
.bom th.q, .bom th.c, .bom td.q, .bom td.c{ text-align:right; white-space:nowrap }
.bom td.q, .bom td.c{ color:var(--muted) }
.bom .grp td{ color:var(--cyan); font-weight:700; font-size:10px; text-transform:uppercase; letter-spacing:.07em; padding-top:11px }
.bom .part{ color:var(--txt) }
.bom .part .spec{ color:var(--muted); font-weight:400 }
.bom tr.total td{ font-weight:700; color:var(--txt); border-top:2px solid var(--panel-bd); border-bottom:none; padding-top:8px }
</style>
</head>
<body>
<div class="topbar">
<span><b>VARASYS PM1</b> · asbuilt (real components)</span>
<span class="topbar-right">
<button id="themeBtn" class="tbtn" title="toggle light / dark theme"></button>
<a href="/player.html">Idealized ↗</a>
<a href="/index.html">Editor ↗</a>
</span>
</div>
<div class="cols">
<div class="col-left">
<!-- ===================== THE DEVICE ===================== -->
<div class="device">
<span class="screw bl"></span><span class="screw br"></span>
<div class="brandrow">
<div class="silk"><span class="vk">VARASYS</span> <span class="model">PM1 Polymeter Player</span></div>
<div class="pwr"><span class="dot"></span>PWR</div>
</div>
<div class="tft-wrap">
<div class="tft-mod">
<canvas id="tft" width="320" height="240" aria-label="2 inch 320 by 240 colour IPS display"></canvas>
</div>
</div>
<div class="tft-cap">2.0″ 320×240 IPS TFT (ST7789) — beat &amp; subdivisions onscreen</div>
<div class="controls">
<div class="enc-wrap"><div class="roller" id="enc" title="Tempo — roll it (scroll or drag)"></div><small>TEMPO</small></div>
<div class="keys">
<div class="key"><button class="abtn nav" id="bPrev" title="previous item"></button><small>Prev</small></div>
<div class="key-mid">
<div class="key"><button class="abtn play" id="bPlay" title="play / stop (Space)"></button><small>Play</small></div>
<div class="key"><button class="abtn tap" id="bTap" title="tap tempo (T)">TAP</button><small>Tap</small></div>
</div>
<div class="key"><button class="abtn nav" id="bNext" title="next item"></button><small>Next</small></div>
</div>
</div>
<div class="grille"></div>
<div class="io">
<div class="jack" title="External trigger in — footswitch to start/stop or tap tempo"><i></i><b>Trig In</b></div>
<div class="jack" title="Instrument in — 1/4&quot; pass-through; the click is mixed into your signal"><i></i><b>Inst In</b></div>
<div class="jack" title="Main out — 1/4&quot; balanced TRS (instrument + click); the shared output plug"><i></i><b>Out TRS</b></div>
<div class="jack usb" title="USB-C — power &amp; set-list transfer"><i></i><b>USB-C</b></div>
</div>
<div class="ledbar-cap">Trig in · 1/4″ inst passthrough (click injected) · shared 1/4″ balancedTRS out</div>
</div>
<!-- ===================== LOAD CONFIG ===================== -->
<div class="panel">
<h2>Load a configuration onto the device</h2>
<p class="sub">Same firmware as the idealized unit — only the panel hardware differs. Paste a <b>patch</b>
(e.g. <code>v1;t120;kick:4;snare:4=.X.X;hatClosed:4/2</code>), a <b>setlist code</b>, or a
<code>#p=…</code>/<code>#sl=…</code> link.</p>
<label for="cfg" class="hint">Patch / setlist code / share link</label>
<textarea id="cfg" spellcheck="false" placeholder="v1;t120;kick:4;snare:4=.X.X;hatClosed:4/2&#10;…or a #sl=… link / base64 set-list code"></textarea>
<div class="row">
<button class="ld" id="bLoad">Load onto device</button>
<span class="hint">or pick a built-in or saved set list:</span>
<select id="storedSel"><option value="">— choose a set list —</option></select>
</div>
<div class="status" id="status"></div>
</div>
</div><!-- /col-left -->
<!-- ===================== BILL OF MATERIALS ===================== -->
<div class="panel bom-panel">
<h2>Bill of materials</h2>
<p class="sub">Rough parts list for the device above — a USBCpowered RP2040 build with analog click injection.
Ballpark one-off prices (USD); cheaper at volume.</p>
<table class="bom">
<thead><tr><th>Part</th><th class="q">Qty</th><th class="c">~$</th></tr></thead>
<tbody>
<tr class="grp"><td colspan="3">Brain &amp; display</td></tr>
<tr><td class="part">RP2040 board, USBC <span class="spec">— e.g. Waveshare RP2040Zero / Picoclone</span></td><td class="q">1</td><td class="c">4</td></tr>
<tr><td class="part">2.0″ 320×240 IPS TFT, ST7789 <span class="spec">— SPI</span></td><td class="q">1</td><td class="c">8</td></tr>
<tr class="grp"><td colspan="3">Controls</td></tr>
<tr><td class="part">Arcade pushbutton, 24 mm <span class="spec">— Prev · Next · Tap</span></td><td class="q">3</td><td class="c">4</td></tr>
<tr><td class="part">Arcade pushbutton, 30 mm <span class="spec">— Play</span></td><td class="q">1</td><td class="c">2</td></tr>
<tr><td class="part">Detented encoder (EC11 / PEC12) + sidemount thumbroller <span class="spec">— recessed; nothing to snap off</span></td><td class="q">1</td><td class="c">2</td></tr>
<tr class="grp"><td colspan="3">Audio — analog click injection</td></tr>
<tr><td class="part">PCM5102A I²S DAC <span class="spec">— linelevel click</span></td><td class="q">1</td><td class="c">3</td></tr>
<tr><td class="part">Dual opamp, NE5532 / OPA2134 <span class="spec">— hiZ instrument buffer + summing mixer</span></td><td class="q">1</td><td class="c">1</td></tr>
<tr><td class="part">Balanced line driver, DRV134 <span class="spec">— (or crosscoupled opamp) → 1/4″ TRS out</span></td><td class="q">1</td><td class="c">4</td></tr>
<tr><td class="part">PAM8302A mono ClassD + 8 Ω 2 W speaker <span class="spec">— monitor</span></td><td class="q">1</td><td class="c">4</td></tr>
<tr class="grp"><td colspan="3">Connectors &amp; power</td></tr>
<tr><td class="part">1/4″ jack <span class="spec">— Inst In (TS) · Out (TRS) · Trig In (TS)</span></td><td class="q">3</td><td class="c">3</td></tr>
<tr><td class="part">USBC bus power (5 V) + PWR LED <span class="spec">— same port carries config; no battery</span></td><td class="q">1</td><td class="c">1</td></tr>
<tr class="grp"><td colspan="3">Build</td></tr>
<tr><td class="part">Custom PCB (or perfboard)</td><td class="q">1</td><td class="c">5</td></tr>
<tr><td class="part">Passives, headers, wire <span class="spec">— R/C for the analog stage + decoupling</span></td><td class="q"></td><td class="c">3</td></tr>
<tr><td class="part">3Dprinted enclosure + screws / standoffs</td><td class="q">1</td><td class="c">5</td></tr>
<tr class="total"><td>Total (oneoff)</td><td class="q"></td><td class="c">≈ $49</td></tr>
</tbody>
</table>
<p class="sub" style="margin-top:12px">Audio is summed in the <b>analog domain</b>: the DAC's click is mixed with a highimpedance
buffer of the 1/4″ instrument input, then fed to the balanced line driver (1/4″ TRS out) and the monitor amp —
so your instrument is never redigitised (no added latency).</p>
</div>
</div><!-- /cols -->
<script>
const APP_VERSION = "v0.0.1-dev";
const $ = (id) => document.getElementById(id);
/* ========================= ENGINE (shared; synth voices only) ================= */
const SAMPLES = {}; // synth-only device — no acoustic samples; the engine uses its synth voices
/*@BUILD:include:src/engine.js@*/
/*@BUILD:include:src/setlists.js@*/
const state={ bpm:120, volume:0.85, running:false };
let meters=[];
let ramp={on:false,startBpm:80,amount:5,everyBars:4}, trainer={on:false,playBars:2,muteBars:2};
let segBars=0, segBarCount=0, pendingAdvance=false;
let masterBeat=0, masterBeatTime=0, muteWindows=[];
function setBpm(v){ state.bpm=Math.max(30,Math.min(300,Math.round(v))); }
function advanceMaster(ahead){
const mbpb=masterBeatsPerBar();
while(masterBeatTime<ahead){
if(masterBeat%mbpb===0){
const barIndex=Math.floor(masterBeat/mbpb);
if(barIndex>0&&ramp.on&&(barIndex%ramp.everyBars===0)) setBpm(state.bpm+ramp.amount);
if(trainer.on){ const cyc=trainer.playBars+trainer.muteBars; if(cyc>0&&(barIndex%cyc)>=trainer.playBars) muteWindows.push({start:masterBeatTime,end:masterBeatTime+mbpb*(60/state.bpm)}); }
segBarCount=barIndex;
if(segBars>0&&barIndex>=segBars&&!pendingAdvance){ pendingAdvance=true; }
}
masterBeat++; masterBeatTime+=60/state.bpm;
}
if(audioCtx) muteWindows=muteWindows.filter(w=>w.end>audioCtx.currentTime-1);
}
function scheduler(){
const ahead=audioCtx.currentTime+SCHEDULE_AHEAD;
advanceMaster(ahead);
for(const m of meters){ while(m.nextTime<ahead){ scheduleMeterTick(m,m.nextTime); m.nextTime+=laneStepDur(m,m.tick); m.tick++; } }
if(pendingAdvance){ pendingAdvance=false; setTimeout(()=>gotoItem(idx+1,true),0); }
}
/* ========================= PLAYER ============================================= */
let setlist=null, idx=0;
const BUILTIN = SEED_SETLISTS.map((sl) => ({ title: sl.title, items: sl.items.map(([n, p]) => ({ name: n, ...patchToSetup(p) })) }));
function buildMeters(lanes){
return (lanes||[]).map(c=>{
const p=parseGroups(c.groupsStr);
return {groupsStr:c.groupsStr,groups:p.groups,beatsPerBar:p.beatsPerBar,groupStarts:p.groupStarts,
stepsPerBeat:c.stepsPerBeat||1,sound:c.sound,beatsOn:(c.beatsOn||[]).slice(),poly:!!c.poly,swing:!!c.swing,enabled:c.enabled!==false,
tick:0,nextTime:0,vq:[],vqPtr:0,currentStep:-1,currentBar:0};
});
}
function loadSetup(s){
ramp=s.ramp?{...s.ramp}:{on:false,startBpm:80,amount:5,everyBars:4};
trainer=s.trainer?{...s.trainer}:{on:false,playBars:2,muteBars:2};
segBars=s.bars||0; segBarCount=0;
setBpm(s.bpm||120);
meters=buildMeters(s.lanes);
drawTFT();
}
function startAudio(){
ensureAudio(); audioCtx.resume(); state.running=true;
if(ramp.on) setBpm(ramp.startBpm);
const t0=audioCtx.currentTime+0.08;
for(const m of meters){ m.tick=0; m.nextTime=t0; m.vq=[]; m.vqPtr=0; m.currentStep=-1; m.currentBar=0; }
masterBeat=0; masterBeatTime=t0; muteWindows=[]; pendingAdvance=false;
schedulerTimer=setInterval(scheduler,LOOKAHEAD_MS); scheduler(); renderAll();
}
function stopAudio(){ state.running=false; clearInterval(schedulerTimer); schedulerTimer=null; pendingAdvance=false; for(const m of meters) m.currentStep=-1; renderAll(); }
function toggle(){ state.running?stopAudio():startAudio(); }
function gotoItem(i,keepPlaying){
if(!setlist||!setlist.items.length) return;
const n=setlist.items.length; idx=((i%n)+n)%n;
const wasRunning=state.running||keepPlaying;
if(state.running){ clearInterval(schedulerTimer); schedulerTimer=null; state.running=false; }
loadSetup(setlist.items[idx]);
if(wasRunning) startAudio(); else renderAll();
}
function loadSetlistObj(sl){ setlist=sl; idx=0; const wasRunning=state.running; if(wasRunning){clearInterval(schedulerTimer);schedulerTimer=null;state.running=false;} loadSetup(sl.items[0]); if(wasRunning) startAudio(); else renderAll(); }
let taps=[];
function tapTempo(){ const now=performance.now(); taps=taps.filter(t=>now-t<2000); taps.push(now);
if(taps.length>=2){ let s=0; for(let i=1;i<taps.length;i++) s+=taps[i]-taps[i-1]; setBpm(60000/(s/(taps.length-1))); ramp.on=false; renderAll(); } }
let rollPos=0;
function nudge(d){ ramp.on=false; setBpm(state.bpm+d); rollPos+=d*2.5; $("enc").style.setProperty("--rib",rollPos+"px"); renderAll(); }
/* ===================== RENDER: 320×240 colour IPS TFT (ST7789) =============== */
const TFT_W=320, TFT_H=240;
const tft=$("tft"), tc=tft.getContext("2d");
(function(){ const dpr=Math.max(1,Math.min(3,window.devicePixelRatio||1));
tft.width=TFT_W*dpr; tft.height=TFT_H*dpr; tc.scale(dpr,dpr); })(); // hi-DPI backing → crisp type
function drawTFT(){
const ref=meters[0], bpb=ref?ref.beatsPerBar:0;
// beats from lane 1; subdivisions from the finest lane sharing that beat grid
let disp=ref; if(ref){ for(const x of meters){ if(!x.poly && x.beatsPerBar===ref.beatsPerBar && x.stepsPerBeat>disp.stepsPerBeat) disp=x; } }
const spb=disp?disp.stepsPerBeat:1;
let curBeat=-1, curSub=-1;
if(state.running&&disp&&disp.currentStep>=0){ curBeat=Math.floor(disp.currentStep/spb); curSub=disp.currentStep%spb; }
const g=tc.createLinearGradient(0,0,0,TFT_H); g.addColorStop(0,"#0b0f18"); g.addColorStop(1,"#05070c");
tc.fillStyle=g; tc.fillRect(0,0,TFT_W,TFT_H);
// header
tc.textBaseline="middle"; tc.textAlign="left";
tc.font='600 13px "Segoe UI",system-ui,sans-serif'; tc.fillStyle="#5b7a93";
tc.fillText("♪ "+(setlist?((idx+1)+"/"+setlist.items.length):"/"), 14, 17);
tc.textAlign="right"; tc.fillStyle = state.running ? "#2fe07a" : "#6b7787";
tc.fillText(state.running?"▶ PLAY":"■ STOP", TFT_W-14, 17);
tc.fillStyle="#13283c"; tc.fillRect(14,30,TFT_W-28,1);
// tempo — the hero number
tc.textBaseline="alphabetic"; tc.textAlign="left";
tc.fillStyle="#1fb6f0"; tc.font='800 78px "Segoe UI",system-ui,sans-serif';
const bpm=String(state.bpm); tc.fillText(bpm, 16, 110);
const bx=16+tc.measureText(bpm).width+9;
tc.fillStyle="#5b7a93"; tc.font='700 16px "Segoe UI",system-ui,sans-serif'; tc.fillText("BPM", bx, 74);
tc.font='600 17px "Segoe UI",system-ui,sans-serif'; tc.fillText("♩ "+(ref?(ref.groupsStr.replace(/[^0-9+]/g,"")||ref.beatsPerBar):""), bx, 98);
// item name — centred, ellipsised
tc.textAlign="center"; tc.fillStyle="#e9eff7"; tc.font='600 22px "Segoe UI",system-ui,sans-serif';
let nm=setlist?(setlist.items[idx].name||"—"):"—";
if(tc.measureText(nm).width>TFT_W-28){ while(nm.length>1 && tc.measureText(nm+"…").width>TFT_W-28) nm=nm.slice(0,-1); nm+="…"; }
tc.fillText(nm, TFT_W/2, 138);
// beat dots + the current beat's subdivisions — the on-screen replacement for the LED matrix
if(bpb>0){
const gap=Math.min(30,(TFT_W-44)/bpb), x0=TFT_W/2 - gap*(bpb-1)/2, by=166;
for(let i=0;i<bpb;i++){
const x=x0+i*gap, grp=ref.groupStarts.has(i), on=(i===curBeat), col=grp?"#ffd166":"#1fb6f0";
tc.beginPath(); tc.arc(x,by, on?7:4, 0, Math.PI*2);
if(on){ tc.fillStyle=col; tc.shadowColor=col; tc.shadowBlur=11; tc.fill(); tc.shadowBlur=0; }
else { tc.fillStyle=grp?"rgba(255,209,102,.34)":"rgba(31,182,240,.26)"; tc.fill(); }
}
if(spb>1){
const sgap=8, sx0=TFT_W/2 - sgap*(spb-1)/2, sy=188;
for(let s=0;s<spb;s++){ tc.beginPath(); tc.arc(sx0+s*sgap, sy, 2.4, 0, Math.PI*2);
tc.fillStyle=(curBeat>=0&&s<=curSub)?"#2fe0a0":"rgba(47,224,160,.16)"; tc.fill(); }
}
}
// bottom strip
tc.fillStyle="#13283c"; tc.fillRect(14,206,TFT_W-28,1);
tc.textBaseline="alphabetic"; tc.textAlign="left"; tc.fillStyle="#7f8b9a"; tc.font='600 14px "Segoe UI",system-ui,sans-serif';
tc.fillText(state.running&&ref ? ("BAR "+(ref.currentBar+1)) : "READY", 14, 226);
if(segBars>0){ const rem=Math.max(0,segBars-(ref?ref.currentBar:0));
tc.textAlign="right"; tc.fillStyle="#ffd166"; tc.font='700 15px "Segoe UI",system-ui,sans-serif';
tc.fillText((state.running?rem:segBars)+" BARS", TFT_W-14, 226); }
}
function renderAll(){ drawTFT(); $("bPlay").textContent=state.running?"■":"▶"; $("bPlay").classList.toggle("on",state.running);
$("enc").style.setProperty("--rib", rollPos+"px"); }
function draw(){
if(audioCtx&&state.running){ const now=audioCtx.currentTime;
for(const m of meters){ while(m.vqPtr<m.vq.length&&m.vq[m.vqPtr].time<=now){ m.currentStep=m.vq[m.vqPtr].step; m.currentBar=m.vq[m.vqPtr].bar; m.vqPtr++; } } }
drawTFT();
requestAnimationFrame(draw);
}
/* ========================= LOAD / VALIDATE =================================== */
function setStatus(msg,ok){ const s=$("status"); s.textContent=msg; s.className="status "+(ok?"ok":"err"); }
function loadConfig(text,quiet){
text=(text||"").trim(); if(!text){ if(!quiet) setStatus("Paste a patch or set-list code first.",false); return false; }
let payload=text, kind=null;
const m=text.match(/[#?&](p|sl)=([^&\s]+)/);
if(m){ kind=m[1]; payload=m[2]; }
try{ payload=decodeURIComponent(payload); }catch(e){}
try{
if(kind==="sl" || (kind!=="p" && !/[;:]/.test(payload))){
const sl=codeToSetlist(payload);
if(!sl.items.length) throw new Error("set list has no items");
loadSetlistObj(sl);
setStatus("✓ Loaded set list “"+sl.title+"” — "+sl.items.length+" item(s).",true); return true;
}
const setup=patchToSetup(payload);
if(!setup.lanes.length) throw new Error("no valid lanes (need e.g. kick:4)");
loadSetlistObj({title:"Pasted patch",items:[{name:"Patch",...setup}]});
setStatus("✓ Loaded patch — "+setup.lanes.length+" lane(s), "+setup.bpm+" BPM"+(setup.bars?", "+setup.bars+" bars":"")+(setup.ramp.on?", ramp":"")+".",true); return true;
}catch(e){ if(!quiet) setStatus("✗ Invalid configuration: "+e.message,false); return false; }
}
function loadStored(){
let lists=[]; try{ lists=JSON.parse(localStorage.getItem("metronome.setlists")||"[]"); }catch(e){}
const sel=$("storedSel"); sel.innerHTML='<option value="">— choose a set list —</option>';
const og1=document.createElement("optgroup"); og1.label="Built-in";
BUILTIN.forEach((sl,i)=>{ const o=document.createElement("option"); o.value="b"+i; o.textContent=sl.title+" ("+sl.items.length+")"; og1.appendChild(o); });
sel.appendChild(og1);
if(lists.length){ const og2=document.createElement("optgroup"); og2.label="Your saved set lists";
lists.forEach((sl,i)=>{ const o=document.createElement("option"); o.value="s"+i; o.textContent=(sl.title||("Set list "+(i+1)))+" ("+(sl.items?sl.items.length:0)+")"; og2.appendChild(o); });
sel.appendChild(og2); }
sel._lists=lists; sel._builtin=BUILTIN;
}
/* ========================= WIRING ============================================ */
$("bPlay").onclick=toggle;
$("bPrev").onclick=()=>gotoItem(idx-1,state.running);
$("bNext").onclick=()=>gotoItem(idx+1,state.running);
$("bTap").onclick=tapTempo;
$("bLoad").onclick=()=>loadConfig($("cfg").value);
$("storedSel").onchange=(e)=>{ const v=e.target.value; if(!v) return;
const sl = v[0]==="b" ? e.target._builtin[+v.slice(1)] : e.target._lists[+v.slice(1)]; if(!sl) return;
loadSetlistObj({title:sl.title,items:(sl.items||[]).map(it=>({...it}))}); setStatus("✓ Loaded set list “"+(sl.title||"set list")+"”.",true); };
/* EC11 rotary encoder — turn it (mouse wheel or vertical drag) for tempo */
(function(){ const k=$("enc"); let drag=false, lastY=0, acc=0;
k.addEventListener("wheel",(e)=>{ e.preventDefault(); nudge(e.deltaY<0 ? (e.shiftKey?5:1) : (e.shiftKey?-5:-1)); }, {passive:false});
k.addEventListener("pointerdown",(e)=>{ drag=true; lastY=e.clientY; acc=0; k.setPointerCapture(e.pointerId); });
k.addEventListener("pointermove",(e)=>{ if(!drag) return; acc+=lastY-e.clientY; lastY=e.clientY; while(Math.abs(acc)>=5){ nudge(acc>0?1:-1); acc+=acc>0?-5:5; } });
k.addEventListener("pointerup",()=>{ drag=false; }); k.addEventListener("pointercancel",()=>{ drag=false; });
})();
/* theme toggle — cycles system → light → dark; shares the editor's "metronome.theme" key */
const THEMES = ["system","light","dark"];
function effectiveTheme(p){ return p==="system" ? (matchMedia("(prefers-color-scheme: light)").matches?"light":"dark") : p; }
function themePref(){ try{ const p=localStorage.getItem("metronome.theme"); return (p==="light"||p==="dark"||p==="system")?p:"system"; }catch(e){ return "system"; } }
function applyTheme(p){
try{ localStorage.setItem("metronome.theme",p); }catch(e){}
document.documentElement.dataset.theme = effectiveTheme(p);
$("themeBtn").textContent = p==="system" ? "◐" : p==="light" ? "☀" : "☾";
$("themeBtn").title = "Theme: "+p+" (click to cycle: system → light → dark)";
}
$("themeBtn").onclick = ()=> applyTheme(THEMES[(THEMES.indexOf(themePref())+1)%THEMES.length]);
matchMedia("(prefers-color-scheme: light)").addEventListener("change", ()=>{ if(themePref()==="system") applyTheme("system"); });
applyTheme(themePref());
addEventListener("keydown",(e)=>{
const t=e.target, tag=t?t.tagName:""; if(tag==="TEXTAREA"||tag==="INPUT"||tag==="SELECT") return;
const k=e.key;
if(k===" "||e.code==="Space"){ e.preventDefault(); toggle(); }
else if(k==="ArrowRight"){ e.preventDefault(); gotoItem(idx+1,state.running); }
else if(k==="ArrowLeft"){ e.preventDefault(); gotoItem(idx-1,state.running); }
else if(k==="ArrowUp"){ e.preventDefault(); nudge(e.shiftKey?10:1); }
else if(k==="ArrowDown"){ e.preventDefault(); nudge(e.shiftKey?-10:-1); }
else if(k==="t"||k==="T") tapTempo();
});
/* ========================= INIT ============================================== */
loadStored();
if(location.hash && /(p|sl)=/.test(location.hash)) loadConfig(location.hash, true);
if(!setlist){ setlist=BUILTIN[0]; idx=0; loadSetup(setlist.items[0]); }
renderAll();
requestAnimationFrame(draw);
</script>
</body>
</html>