metronome/build.sh
Me Here b548c64d2a Share engine, seed set lists & base CSS between editor and player
Both index.html (editor) and player.html (hardware-player mockup) now pull
their common code from src/ via a new build-time include marker
(/*@BUILD:include:src/…@*/), resolved by build.sh:

  src/engine.js   — audio voices (DRUMS×30), Web Audio scheduler primitives,
                    and the share-language codec (patch/set-list encode+decode)
  src/setlists.js — SEED_SETLISTS, so the player ships the SAME default set
                    lists as the editor (player BUILTIN = SEED_SETLISTS)
  src/base.css    — reset + VARASYS brand palette + type stack

The editor inlines the CC0 acoustic samples; the player passes an empty
SAMPLES object and the shared playInstrument falls back to its synth voices,
so the device stays faithfully synth-only. Each app keeps its own state
globals, setBpm, advanceMaster/scheduler, and UI. ~400 lines of duplicated
engine code removed; the player's favicon is now the shared @BUILD:favicon@.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-25 15:49:35 -05:00

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#!/usr/bin/env bash
# Assemble the deployed single-file pages from source + shared partials + assets/.
#
# Both index.html and player.html are sources that share code via markers:
# /*@BUILD:include:src/<file>@*/ inlines a shared partial (engine, seed lists, base CSS)
# @BUILD:favicon@ / @BUILD:logo-*@ / /*@BUILD:samples@*/{} inline base64 assets
# This resolves them so each built page in dist/ is one self-contained file
# (zero deps, works fully offline). deploy.sh runs this first. dist/ is generated —
# don't edit or commit it.
set -euo pipefail
cd "$(dirname "${BASH_SOURCE[0]}")"
mkdir -p dist
python3 - <<'PY'
import json, os, pathlib, re
A = pathlib.Path("assets")
SAMPLES = json.dumps(json.load(open(A / "samples.json")))
def build(name):
src = pathlib.Path(name).read_text()
# 1) inline shared partials (function-replacement: no backslash/group interpretation)
src = re.sub(r"/\*@BUILD:include:([^@]+)@\*/",
lambda m: pathlib.Path(m.group(1)).read_text().rstrip("\n"), src)
# 2) inline base64 assets
src = src.replace("@BUILD:favicon@", (A / "favicon.b64").read_text().strip())
src = src.replace("@BUILD:logo-dark@", (A / "logo-dark.b64").read_text().strip())
src = src.replace("@BUILD:logo-light@", (A / "logo-light.b64").read_text().strip())
src = src.replace("/*@BUILD:samples@*/{}", SAMPLES)
assert "@BUILD:" not in src, f"unresolved build marker(s) remain in {name}"
out = pathlib.Path("dist") / name
out.write_text(src)
return out.stat().st_size
i = build("index.html"); p = build("player.html")
print("built dist/index.html (%dKB) + dist/player.html (%dKB)" % (i // 1024, p // 1024))
PY