Commit graph

204 commits

Author SHA1 Message Date
Me Here
90b41ba21c Bump version to 0.0.36 2026-05-28 08:00:00 -05:00
Me Here
362e1fa968 USB-C power for all devices (no batteries); separate Micro end caps; landing Philosophy
Power: standardise the whole family on a single USB-C input — drop the Micro's
2×AA and the Stage's 9V DC pedal jack (+ buck/reverse-polarity). Bring a power
bank; nothing internal to wear out. BOMs updated (Micro ≈$35, Stage ≈$56) and
all copy/cards/READMEs follow.

Micro form: detach the two end caps from the body with a gap (set-back, darker
end faces) so the TRS/USB-C jacks read as being on the ENDS of the bar, not the
front panel.

Landing: add a Philosophy section — "program on the web, play on any device"
(author once → load the program string into whichever form factor fits) and
"USB-C power everywhere — no batteries" (future-proofing rationale).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-28 08:00:00 -05:00
Me Here
3fdabcc0bd Bump version to 0.0.35 2026-05-28 07:42:15 -05:00
Me Here
76a94b629b Redesign PM-µ Micro as an inline practice bar
Reworks the Micro per the new brief: a long, narrow extruded-aluminium bar you
patch into your signal instead of a little box.
- Better display: amber 4-char 14-segment (Adafruit font) that shows BPM *and*
  short track names, replacing the 3-digit 7-segment. Off-segments kept very dim
  so the lit digits read clearly.
- Roller instead of knob: a recessed, clickable horizontal thumb-roller —
  roll = tempo, press = start/stop, hold + roll = switch track.
- New form/I-O: 1/4" TRS in on one end; USB-C + 1/4" TRS out on the other;
  USB-C or 2×AA power (battery gauge on the face). Click is summed into the
  signal in the analog domain (+ a small monitor speaker).
info-micro, concepts and the landing card updated to match; BOM reworked
(analog path + 2 jacks + 2×AA + 14-seg) → ≈ $38.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-28 07:42:15 -05:00
Me Here
50c4e4da32 README: reflect the landing page at / and the editor at /editor.html
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-26 12:20:18 -05:00
Me Here
ce943761f3 Bump version to 0.0.34 2026-05-26 12:19:24 -05:00
Me Here
f0cc30f373 Dedicated landing page at /; move the editor to /editor.html
The site now opens on a proper front door: a hero (logo + tagline + pitch),
an "Open the Editor →" CTA, and form-factor cards (Editor, Stage, Micro, Embed)
linking out to each page + info. The PE-1 editor app moves from index.html to
editor.html; every "Editor"/"Open" link, the embed.js editor variant, and the
editor's own brand-logo (now → /) are repointed. build.sh + deploy.sh build and
publish both index.html (landing) and editor.html (app).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-26 12:19:24 -05:00
Me Here
5e5b274e4b README: document the multi-page site, page map, and embed widget
Rebrand the intro to the VARASYS PolyMeter site (PE-1 editor home + concepts +
hardware mockups + embeddable widget); add a Pages map, an Embedding section
with the drop-in snippet, the live program-string note, and refresh the Build
and Files sections for all pages + embed.js.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-26 12:09:45 -05:00
Me Here
6f4c1a9736 Bump version to 0.0.33 2026-05-26 12:08:11 -05:00
Me Here
884bbcb244 Editor: subtle live program-string bar (editable, copy, paste)
A faded one-line monospace bar under the app shows the current patch via
currentPatch(); it brightens on hover/focus. Press Enter or blur to apply it
(applyPatch) — paste a program string and it loads; the field renormalises to
the canonical string and flashes on apply, tints red on parse failure. A focus
guard keeps refreshUI from overwriting the field while you're typing in it.
Hidden in embed mode. Refreshed from the existing updateCtx() path.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-26 12:08:11 -05:00
Me Here
1b5e430b2a Bump version to 0.0.32 2026-05-26 12:02:26 -05:00
Me Here
d78fb762e5 Per-version info pages; move Stage BOM out to info-stage; add Micro BOM
Each form factor now has an information page (purpose + live embedded widget),
with priced BOMs only on the buildable hardware (Stage ≈$59, Micro ≈$28):
- info-editor.html / info-initial.html — purpose only (web app / concept)
- info-stage.html — purpose + the priced BOM moved out of stage.html
- info-micro.html — purpose + a new ~$28 practice-unit BOM
stage.html drops the BOM panel (+ its .bom CSS) and gains a "Spec & BOM" link;
the shared .bom/.sub table CSS lives in src/base.css. "Info" added to every
page nav and to the concept cards. Wired into build.sh + deploy.sh.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-26 12:02:17 -05:00
Me Here
3e1ba98cb0 Bump version to 0.0.31 2026-05-26 11:46:26 -05:00
Me Here
fc05cfe4c7 Site phase 2: embeddable widget standard (?embed=1 + embed.js + embed.html)
- Every form factor supports ?embed=1: a head flag (set on <html>, no flash)
  strips the site chrome (base.css [data-embed]) + page-specific panels, leaving
  just the widget, and posts its height so the host can auto-size it.
- Config/settings string preloads via the existing #p=/#sl= hash. Added that
  hash handling to micro.html (it previously only loaded built-in tracks).
- New embed.js loader: <div data-varasys-metronome="micro" data-patch="…"> + one
  <script> → an auto-sizing iframe to <page>?embed=1#p=…. New embed.html documents
  it and dogfoods a live embedded widget.
- "Embed" nav link added across pages; build.sh/deploy.sh build embed.html and
  serve embed.js.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-26 11:46:26 -05:00
Me Here
dd362530ab Bump version to 0.0.30 2026-05-26 11:38:50 -05:00
Me Here
6568076563 Site phase 1: standard VARASYS header + nav; editor → PE-1; Concepts library
- Shared site header in src/base.css (.site-head/.site-nav/.brand-logo + theme-
  aware logo + .tbtn). Applied to player/stage/micro (replacing their text
  topbars) so the VARASYS logo + tagline + Editor/Concepts nav is on every page.
- Rebrand the editor: "Stackable Metronome" → "PE-1 — PolyMeter Editor" (title +
  h1), with a Concepts link in its header.
- New concepts.html — the PolyMeter Concepts library: cards for the editor and
  each form factor (PM-1 Initial/Stage, PM-µ Micro) + a "more coming" card.
- build.sh + deploy.sh build/deploy concepts.html; deploy.sh now loops over pages.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-26 11:38:50 -05:00
Me Here
c1488c0d32 Bump version to 0.0.29 2026-05-26 11:10:20 -05:00
Me Here
31e472c17a Stage + micro: matte-black bead-blasted anodised finish (no stage glare)
Replace the shiny brushed-aluminium look with a bead-blasted matte-black
anodised finish on both the stage and micro mockups:
- flat dark graphite case + a fine bead-blast micro-texture, and the specular
  top highlight removed, so the case doesn't reflect stage lights;
- light laser-etched legend colour (--silk) and the light VARASYS logo variant
  on the dark case; lighter metallic rims on the top-edge connector openings so
  they read on black;
- stage BOM enclosure + comments updated to "die-cast aluminium, bead-blasted,
  matte-black Type II anodise, laser-etched legends".

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-26 11:10:20 -05:00
Me Here
7798ae96c8 Bump version to 0.0.28 2026-05-26 09:47:34 -05:00
Me Here
758cf9c87b stage.html: relabel "idealized" → "initial" (link, comment, loader text)
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-26 09:47:34 -05:00
Me Here
6e21ff9901 Bump version to 0.0.27 2026-05-26 09:45:58 -05:00
Me Here
9d48edf7e0 Rename as-built → stage.html; add micro.html (minimal home-practice unit)
- Rename player-asbuilt.html → stage.html (the pedalboard build). Update
  build.sh + deploy.sh (deploy now also removes the old player-asbuilt.html
  from the web root) and the cross-links in player.html / stage.html.
- New /micro.html — a stripped-down home-practice metronome on the same RP2040
  firmware. Hardware is just: ONE depressable scroll/rotary encoder, a red
  7-segment LED display, a speaker, and USB-C for power. The encoder does
  everything: spin = tempo, press = start/stop, hold + spin = switch track
  (the LED shows the track number, with BPM / TRACK / ▶ indicators). Tracks =
  the editor's seed grooves flattened (23). Shares src/engine.js, setlists.js,
  base.css; synth-only; steady practice loop (ramps/bars ignored).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-26 09:45:58 -05:00
Me Here
f71327fd41 Bump version to 0.0.26 2026-05-26 08:55:52 -05:00
Me Here
e8c613e3e4 As-built: drop back view; inch dims on front+top (same width); TFT shows all lanes
- Removed the PCB back view (BOM stays in the right column).
- Front and top views now share a left dimension gutter, so they're the same
  width and aligned, and carry inch dimensions: front 4.7 × 5.5 in (120 × 140 mm),
  top-edge thickness ≈ 1.8 in (45 mm), width 4.7 in below.
- Reworked the TFT to use the empty space: tempo with the item name beside it,
  bar/beat at the bottom, and — filling the middle — ALL meter lanes drawn as
  rows of step pads (subdivisions, accent/normal/ghost/mute, amber beat ticks,
  per-lane playhead). Replaces the single beat-dots row.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-26 08:55:52 -05:00
Me Here
9b5dfd63c5 Bump version to 0.0.25 2026-05-26 08:40:09 -05:00
Me Here
e016682f73 As-built: add a back view (PCB + mounted components); dimensions in inches
- New back view in a right-hand column above the BOM: a green PCB schematic
  with the mounted parts placed roughly as on the front — top-edge jacks,
  ST7789 TFT, RP2040, 9V→5V buck, the PLAY/PREV/ENC/TAP/NEXT footprints, the
  analog-audio block (PCM5102 · NE5532 · DRV134 · PAM8302), speaker, and corner
  mounting holes.
- Dimensions in inches: back view labelled 4.7 in × 5.5 in (120 × 140 mm); the
  top-edge view's thickness now reads ≈ 1.8 in (45 mm).
- Layout: front view (+ top-edge view, loader) on the left; back view + BOM on
  the right.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-26 08:40:09 -05:00
Me Here
53c5bc1a82 Bump version to 0.0.24 2026-05-26 08:25:04 -05:00
Me Here
02523f4f7a As-built: top-edge connector view + thickness; VARASYS logo; PLAY/roller swap
- Connectors: all jacks move to a separate "top edge" view above the device
  (a brushed-metal edge strip with Trig In / Inst In / Out TRS / 9V DC / USB-C
  and a ↕ ≈ 45 mm total-thickness dimension), since they're top-mounted for
  pedalboard cabling. Removed them from the faceplate.
- Removed the fake corner screws/rivets.
- Swapped PLAY and the tempo roller: a big PLAY now sits up top (centred); the
  roller sits in the button row with TAP, between PREV (far left) and NEXT (far
  right).
- PLAY is static hardware now — it no longer changes colour/icon while playing
  (the screen shows transport state). An illuminated/RGB arcade button could
  reflect it; noted in the comment.
- Use the real VARASYS logo (logo-light, inlined at build) on the metal
  faceplate instead of the text wordmark.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-26 08:25:04 -05:00
Me Here
810d67d071 Bump version to 0.0.23 2026-05-26 08:10:56 -05:00
Me Here
831e74a584 As-built: brushed-aluminium/stainless case + 9V DC pedal jack (pedalboard-ready)
- Case: reskin the enclosure as a brushed-aluminium / stainless faceplate
  (metal sheen + brushed grain, chrome corner screws, dark engraved legends)
  instead of 3D-printed matte. The on-faceplate captions switch to the dark
  legend colour for contrast; I/O-strip labels stay light (they're on the dark
  recessed bay). BOM enclosure → die-cast aluminium (Hammond 1590-style) /
  folded stainless.
- Power: add a standard 9 V DC pedal jack (2.1 mm centre-negative) so it drops
  straight onto a pedalboard, alongside USB-C (which still powers it on a desk
  and carries config). BOM adds the jack + 9 V→5 V buck + reverse-polarity
  protection. Total ≈ $59.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-26 08:10:56 -05:00
Me Here
504ea14dba Bump version to 0.0.22 2026-05-26 08:03:15 -05:00
Me Here
a40ff04fd1 As-built: recessed thumb-roller for tempo (no protruding knob); USB-C bus power
- Tempo control: replace the protruding knob with a recessed side-mount
  thumb-roller — a detented encoder (EC11/PEC12) with a ribbed wheel exposed
  only at the edge through a slot, like a mouse scroll wheel, so there's
  nothing to snap off. Scroll/drag tempo interaction is unchanged; the ribs
  scroll for roll feedback (--rib) instead of a knob pointer.
- Power: no battery — the device is USB-C bus-powered from the same port that
  carries config. Dropped the LiPo + TP4056 charger + 5 V boost from the BOM
  (total ≈ $49) and marked USB-C as 5 V in + config.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-26 08:03:15 -05:00
Me Here
8c94749e4f Bump version to 0.0.21 2026-05-26 07:56:17 -05:00
Me Here
984b71a07d As-built: drop orphaned WS2812 CSS comment after the matrix removal
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-26 07:56:17 -05:00
Me Here
b7e12ec49f Bump version to 0.0.20 2026-05-26 07:55:17 -05:00
Me Here
43495777c9 As-built: side-by-side player + BOM; move the beat display onto the TFT
- Layout: wrap the device + loader in a left column and the BOM in a right
  column (flex row, wraps to stacked on narrow screens) so you can see the
  player and the parts list at once. Top bar widened to span both.
- Display: the colour TFT now draws the beat indicator itself — a centred row
  of beat dots (current beat bright, group-starts amber) with the current
  beat's subdivisions as pips below — so the separate 4×16 WS2812 matrix is
  gone. Subdivisions still come from the finest lane sharing lane 1's grid.
- BOM: dropped the WS2812 beat-bar line (−$6 → ≈ $55) — fewer parts, and one
  fewer thing to drive in firmware.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-26 07:55:17 -05:00
Me Here
7b14f861a8 Bump version to 0.0.19 2026-05-26 07:42:38 -05:00
Me Here
3e70eadea7 As-built: add on-page bill of materials; confirm analog click-injection
- Add a costed BOM panel below the loader, grouped by subsystem (brain &
  display, beat bar, controls, audio—analog click injection, connectors &
  power, build) with quantities and ballpark prices (~$61 one-off).
- Reflect the confirmed analog mixing in the audio path / comment: PCM5102A
  click DAC → summing op-amp (NE5532/OPA2134) with a hi-Z instrument buffer →
  balanced line driver (DRV134) to the shared 1/4" TRS out, plus a PAM8302A
  monitor amp + speaker — the instrument is never re-digitised (no latency).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-26 07:42:38 -05:00
Me Here
5f18629c05 Bump version to 0.0.18 2026-05-26 07:34:40 -05:00
Me Here
4f76783af4 As-built: arcade buttons, use-driven control layout, rear I/O, compact case
Reworked the as-built panel around how it's actually used:

- Buttons: replaced the tactile/keycap ("rubber key") buttons with glossy
  arcade pushbuttons, colour-keyed — cyan PREV/NEXT, a big green/red PLAY,
  amber TAP.
- Layout for use: the rotary encoder sits BELOW the screen (so turning it
  never hides the readout) with the buttons spread edge-to-edge underneath —
  PREV far left, NEXT far right, a bigger central PLAY (+ TAP) — so you're
  far less likely to hit the wrong one mid-performance.
- Rear I/O: external trigger in (footswitch), a 1/4" instrument pass-through
  with the click injected, and a shared 1/4" balanced-TRS main out; plus the
  monitor speaker and USB-C, each a labelled jack with a tooltip.
- Size: shrank the case to hug its content (max-width 560→380, trimmed
  padding and inter-section margins) — the dead margin is gone.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-26 07:34:40 -05:00
Me Here
4340f1838e Bump version to 0.0.17 2026-05-26 07:11:48 -05:00
Me Here
b434520505 As-built: upgrade the mono OLED to a 320×240 colour IPS TFT (ST7789)
The 128×64 mono OLED was too pixelated, so step up to the realistic next
tier: a 2.0″ 320×240 colour IPS TFT (ST7789 — e.g. Pimoroni Pico Display 2.0),
~5× the resolution and full colour.

- Drop the 1-bit threshold + image-rendering:pixelated; render on a hi-DPI
  canvas (backing = 320×240 × devicePixelRatio) with smooth anti-aliased type.
- Richer colour layout: dim header (position + green ▶ PLAY / grey ■ STOP),
  a big cyan tempo with "BPM ♩ <grouping>", the centred item name (ellipsised),
  and a bottom strip with bar·beat + an amber bars countdown.

The screen stays a fixed dark UI (a TFT shows whatever firmware draws); the page
chrome still follows light/dark/system. Beat matrix, encoder, buttons unchanged.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-26 07:11:48 -05:00
Me Here
00cb245331 Bump version to 0.0.16 2026-05-26 07:06:28 -05:00
Me Here
fcf58d9c1f As-built: stack the beat bar into a 4×16 matrix (beat + 3 subdivision rows)
Replace the single 16-px strip with a 4×16 WS2812 matrix (four 16-px strips,
still PIO-driven on the RP2040):

- bottom row = the beat (cyan downbeats / amber group-starts, current beat
  bright, the rest a dim grid) — separated from the rows above by a divider;
- the three rows above stack the CURRENT beat's subdivisions as they pass:
  a column climbs row-by-row with each subdivision and resets on the next beat,
  with faint "slots" showing the ladder it will climb.

Subdivisions are driven by the finest lane that shares lane 1's beat grid
(non-poly, same beatsPerBar, max stepsPerBeat) — so an 8th-note hat shows one
row, 16ths show three, straight quarters show none. Also fixed a stray
"#05measure" typo left in the old .npx border rule.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-26 07:06:28 -05:00
Me Here
649501b51c Bump version to 0.0.15 2026-05-26 06:57:57 -05:00
Me Here
df213272ae Add "as-built" player variant: mono 128×64 OLED + 16-px WS2812 beat bar
New /player-asbuilt.html showing the PM-1 with parts you'd actually solder
for an RP2040 build, alongside the idealized /player.html:

- 128×64 MONOCHROME OLED (SSD1306 class): rendered as a true 1-bit
  framebuffer — drawn, then thresholded to crisp on/off pixels and scaled
  with image-rendering:pixelated — so the cramped real layout is honest
  (position / big BPM / grouping / scrolling name / bar·beat).
- Fixed 16-px WS2812 ("NeoPixel") RGB beat bar on a strip PCB: lights the
  first beatsPerBar slots (cyan downbeats, amber group-starts, dim others),
  the rest dark — showing the fixed-count hardware honestly.
- EC11 rotary encoder you actually turn (wheel / vertical drag) for tempo,
  tactile buttons, MAX98357A-style speaker grille, USB-C, PWR LED, matte case.

Shares the same firmware via src/engine.js + src/setlists.js (same seed set
lists, same scheduler); only the panel rendering differs. The device is fixed
dark hardware; the page chrome follows light/dark/system. build.sh + deploy.sh
now assemble/serve all three pages; player.html links to it ("As-built ↗").

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-26 06:57:57 -05:00
Me Here
7b5fd8fc67 Bump version to 0.0.14 2026-05-25 21:42:30 -05:00
Me Here
d1bd996675 Player full-screen: edge-to-edge themed stage + theme toggle in stage
Two fixes from on-device testing:

1. Fill the screen. The earlier stage capped the device at min(96vw,168vh)
   and centred it, leaving big margins on wide phones. Now the device frame
   goes transparent/borderless at position:absolute inset:0 and the OLED
   grows (flex:1) so the unit fills the whole viewport edge to edge.

2. Follow light/dark/system in full-screen. The full-screen skin is the
   themed page gradient (light in light mode, dark in dark, OS-driven on
   system), and a theme toggle (◐/☀/☾ — same cycle + "metronome.theme" key
   as the main page) now sits beside the exit ✕, since the top bar that
   normally holds it is hidden in stage.

The themed gradient is painted on the device element rather than the body
because a position:fixed body doesn't propagate its background to the
canvas (left a white area). The decorative PWR dot is hidden in stage so
it doesn't sit under the floating controls.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-25 21:42:30 -05:00
Me Here
e22f267b83 Bump version to 0.0.13 2026-05-25 21:17:29 -05:00
Me Here
075fbb51a7 Player: full-screen "stage mode" with landscape lock
Add a ⛶ button (top bar) that takes the PM-1 device full-screen and locks
it to landscape — turning it into a glanceable stage display.

A single body.stage class drives the layout: top bar + load panel hidden,
OLED / beat-LEDs / transport enlarged with viewport units, plus a floating
✕ exit (the top bar is hidden in stage mode). Per platform:

- Android: requestFullscreen() + screen.orientation.lock("landscape").
- Desktop: real fullscreen; the lock harmlessly no-ops (already landscape).
- iPhone (no Fullscreen/orientation-lock API): CSS pseudo-fullscreen + a
  "⟳ rotate to landscape" overlay shown when held in portrait.

Screen Wake Lock keeps the display awake during a performance (re-acquired
on visibility change). 'F' toggles; Esc / fullscreenchange tear the stage
down and unlock cleanly. All API calls are guarded so rejections on
unsupported platforms never throw.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-25 21:17:29 -05:00