The firmware is now an actual metronome (not a static screen):
- embedded-alloc heap → parses tracks with track-format on-device.
- 4 built-in grooves; clock-driven from the Timer; audio clicks on the master
lane's hits via the GP13 PWM (accent louder/longer), short edge-triggered pulses.
- Controls: A = play/stop, B = grid/notation view; joystick (rotated 90° CCW)
up/down = tempo +/-, left/right = prev/next groove.
- Renders draw_metronome or draw_notation; a cheap draw_progress strip animates the
bar position every frame (full redraw only on change → no flicker).
- Robust: all input reads use unwrap_or (no panics in the loop) — addresses the
self-test crash (likely an ADC unwrap on WouldBlock) and the continuous-buzzer.
Compile + simulator verified (grid renders all 4 grooves incl. triplets/polymeter).
NEEDS ON-DEVICE CHECK: audio timing, joystick directions, and that the crash is gone.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Honest answer to 'do the inputs/speaker work?': they had NO Rust code. Add the
drivers and a live self-test: buttons GP15/GP14 (pull-up), joystick GP26/GP27 via
ADC, speaker GP13 via PWM (~2 kHz click on button press). draw_peripheral_test
(pm-ui) shows button states, joystick dot + X/Y values, and beep activity; layout
verified in the simulator (uisim --bin periphsim) before flashing.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Answer to 'can you simulate it?': the UI now renders on the host.
- pm-ui: shared no_std embedded-graphics drawing (draw_ui), used by BOTH the
firmware and the simulator — single source, no divergence.
- uisim: host crate that draws pm-ui onto a framebuffer and exports a PNG (pure
Rust, no SDL). Confirmed the bring-up pattern renders correctly off-device, so
the black screen is a panel/controller issue, not a draw bug.
- pm-kit: use pm_ui::draw_ui; trim the ST7796 extension init to just unlock + 0xB6
(the gamma/VCOM sent after DISPON likely blanked it); LED solid during init then
slow 1 Hz blink so hung-init / running / reset-loop are distinguishable.
Note: the simulator covers WHAT we draw (layout/colour/logic). It does NOT model
the ST7796 controller's hardware quirks (0xB6 line count, MADCTL scan, SPI init) —
those still need the bench, but that's a one-time bring-up.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Init the Kit's ST7796 320x480 over SPI0 (SCK=GP2, MOSI=GP3, CS=GP5, DC=GP6,
RST=GP7; BGR, colours inverted, 16 MHz) via mipidsi 0.9 + embedded-graphics, and
draw a panel + "PM-KIT / RUST OK" so SPI + the graphics stack are verifiable on
screen. GP25 LED keeps blinking as a heartbeat.
Compiles for thumbv8m; runtime (does it draw? colours/orientation right?) is the
on-device check. Next: tune orientation/colour if needed, then inputs + audio + pm-core.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
First per-board binary. rust/pm-kit/ is a minimal rp235x-hal firmware that blinks
GP25 on the Pico 2 — proves the toolchain, RP2350 boot block (ImageDef), memory
layout, and flash before we add any drivers.
- src/main.rs + memory.x + build.rs + .cargo/config.toml: rp235x-hal blink, builds
for thumbv8m.main-none-eabihf.
- build.sh + uf2.py: one command builds the ELF in the container, objcopies to a raw
image, and packs pm-kit.uf2 (rp2350-arm-s family). Drag onto the Pico 2 in BOOTSEL.
Verified: builds clean; produces a valid 6-block UF2. Runtime (does it blink?) is the
on-device check. Next: drivers (display first) + link pm-core.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>