The Daisy Pod hardware arrived (Seed 1.2 / PCM3060). Build the controls
phase on top of the audio spike: encoder turn = tempo, push = play/pause,
buttons step the program list, knob 1 = volume, RGB LED 1 = beat colored
by dynamic, RGB LED 2 = transport. Boot still plays the spike groove so
the spike's decision criteria stay observable.
- pm-synth: add Player::{position,seek,set_volume,last_level} + Synth::
set_master, with host tests (tests/player.rs). Live tempo/program
changes rebuild the Player in thread context and swap it in under a
short critical section, preserving loop phase (seek) on tempo changes.
- pm-daisy: SysTick 1 kHz millis tick, non-blocking beat flash, and
PLAYING/VOLUME/LAST_LEVEL atomics the audio IRQ honors/publishes.
- New modules controls.rs (buttons/encoder/pots, libDaisy debounce +
quadrature decode, 1 kHz poll), leds.rs (active-low RGB + boot
self-test), programs.rs (spike groove at index 0 + pm-grid grooves).
- Pin map verified against libDaisy daisy_pod.cpp + the daisy crate's
pins.rs. Builds clean for all three Seed revisions; 91 KB/128 KB flash.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Develop the full Daisy Pod spike so it can be flashed the moment the board
arrives. Architecture: one shared engine, two front-ends.
- pm-synth: make it `#![no_std]` (mirroring track-format), routing float math
through `libm` so the SAME f32 code runs on the host and on the Daisy's
Cortex-M7F (hardware FPU — no fixed-point port needed). Add `Player`, a
self-running sequencer that owns the Synth + scheduled clicks and renders
sample-by-sample, looping at the pattern boundary. Integer-only hot path
(clicks pre-resolved to sample indices); exposes a `fired()` beat counter.
Add SPIKE_PROGRAM/SPIKE_BARS as the shared source of truth.
- synthrender: render the SAME Player to pm-daisy-preview.wav — the host-side
"simulator". Bit-identical preview of the hardware output (before its codec);
far more useful than chip emulation (Renode can't model the audio codec).
- pm-daisy (new, workspace-excluded firmware): thin BSP binary for the Daisy
Seed/Pod. embedded-alloc heap + board bring-up + SAI-DMA audio interrupt
feeding Player::next_sample() into stereo frames, USER LED flashing per click.
Audio loop follows the `daisy` crate's examples/audio.rs. Board revision
(codec) is a Cargo feature; README documents matching it + both flash paths
(probe-rs/RTT and USB DFU) + the QSPI-bootloader fallback.
Verified without hardware: host build + preview render (48 kHz, onsets on the
8th-note grid at 124 BPM); firmware cross-compiles + links for thumbv7em-none-
eabihf at ~87 KB (fits the 128 KB internal flash) across all three codec
revisions; track-format conformance + `node tests/run.mjs` (47 pass) still green.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
pm-synth: a polyphonic drum-voice synth, a faithful f32 port of engine.js DRUMS
(tone/ampEnv/v_noise/metalHat/clap recipes; RBJ biquads; exp envelopes). A Synth
mixes active Voices sample-by-sample (transport-agnostic: offline render now,
real-time device buffer fills later). All 808/909 + GM voices ported.
synthrender (host bin): parse a groove -> track-format schedule -> trigger voices
at click times -> 16-bit/48k mono WAV. Applies the editor default kit (kick->
kick909 etc.). Renders four demo grooves to audition off-bench.
This is the reusable half of the audio feature; the device port (no_std +
fixed-point/table osc, since the M0+ has no FPU) comes with the transport.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>