Commit graph

2 commits

Author SHA1 Message Date
Me Here
d80c35984e pm-daisy: Daisy Pod spike — play the click engine on STM32H7 (host-verified, awaiting hardware)
Develop the full Daisy Pod spike so it can be flashed the moment the board
arrives. Architecture: one shared engine, two front-ends.

- pm-synth: make it `#![no_std]` (mirroring track-format), routing float math
  through `libm` so the SAME f32 code runs on the host and on the Daisy's
  Cortex-M7F (hardware FPU — no fixed-point port needed). Add `Player`, a
  self-running sequencer that owns the Synth + scheduled clicks and renders
  sample-by-sample, looping at the pattern boundary. Integer-only hot path
  (clicks pre-resolved to sample indices); exposes a `fired()` beat counter.
  Add SPIKE_PROGRAM/SPIKE_BARS as the shared source of truth.

- synthrender: render the SAME Player to pm-daisy-preview.wav — the host-side
  "simulator". Bit-identical preview of the hardware output (before its codec);
  far more useful than chip emulation (Renode can't model the audio codec).

- pm-daisy (new, workspace-excluded firmware): thin BSP binary for the Daisy
  Seed/Pod. embedded-alloc heap + board bring-up + SAI-DMA audio interrupt
  feeding Player::next_sample() into stereo frames, USER LED flashing per click.
  Audio loop follows the `daisy` crate's examples/audio.rs. Board revision
  (codec) is a Cargo feature; README documents matching it + both flash paths
  (probe-rs/RTT and USB DFU) + the QSPI-bootloader fallback.

Verified without hardware: host build + preview render (48 kHz, onsets on the
8th-note grid at 124 BPM); firmware cross-compiles + links for thumbv7em-none-
eabihf at ~87 KB (fits the 128 KB internal flash) across all three codec
revisions; track-format conformance + `node tests/run.mjs` (47 pass) still green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-05 11:41:10 -05:00
Me Here
964dee01d6 pm-synth: port engine.js 808/909/GM voices to Rust + host wav renderer
pm-synth: a polyphonic drum-voice synth, a faithful f32 port of engine.js DRUMS
(tone/ampEnv/v_noise/metalHat/clap recipes; RBJ biquads; exp envelopes). A Synth
mixes active Voices sample-by-sample (transport-agnostic: offline render now,
real-time device buffer fills later). All 808/909 + GM voices ported.

synthrender (host bin): parse a groove -> track-format schedule -> trigger voices
at click times -> 16-bit/48k mono WAV. Applies the editor default kit (kick->
kick909 etc.). Renders four demo grooves to audition off-bench.

This is the reusable half of the audio feature; the device port (no_std +
fixed-point/table osc, since the M0+ has no FPU) comes with the transport.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-04 12:34:31 -05:00