Each form factor now has an information page (purpose + live embedded widget),
with priced BOMs only on the buildable hardware (Stage ≈$59, Micro ≈$28):
- info-editor.html / info-initial.html — purpose only (web app / concept)
- info-stage.html — purpose + the priced BOM moved out of stage.html
- info-micro.html — purpose + a new ~$28 practice-unit BOM
stage.html drops the BOM panel (+ its .bom CSS) and gains a "Spec & BOM" link;
the shared .bom/.sub table CSS lives in src/base.css. "Info" added to every
page nav and to the concept cards. Wired into build.sh + deploy.sh.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- Every form factor supports ?embed=1: a head flag (set on <html>, no flash)
strips the site chrome (base.css [data-embed]) + page-specific panels, leaving
just the widget, and posts its height so the host can auto-size it.
- Config/settings string preloads via the existing #p=/#sl= hash. Added that
hash handling to micro.html (it previously only loaded built-in tracks).
- New embed.js loader: <div data-varasys-metronome="micro" data-patch="…"> + one
<script> → an auto-sizing iframe to <page>?embed=1#p=…. New embed.html documents
it and dogfoods a live embedded widget.
- "Embed" nav link added across pages; build.sh/deploy.sh build embed.html and
serve embed.js.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- Shared site header in src/base.css (.site-head/.site-nav/.brand-logo + theme-
aware logo + .tbtn). Applied to player/stage/micro (replacing their text
topbars) so the VARASYS logo + tagline + Editor/Concepts nav is on every page.
- Rebrand the editor: "Stackable Metronome" → "PE-1 — PolyMeter Editor" (title +
h1), with a Concepts link in its header.
- New concepts.html — the PolyMeter Concepts library: cards for the editor and
each form factor (PM-1 Initial/Stage, PM-µ Micro) + a "more coming" card.
- build.sh + deploy.sh build/deploy concepts.html; deploy.sh now loops over pages.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- Rename player-asbuilt.html → stage.html (the pedalboard build). Update
build.sh + deploy.sh (deploy now also removes the old player-asbuilt.html
from the web root) and the cross-links in player.html / stage.html.
- New /micro.html — a stripped-down home-practice metronome on the same RP2040
firmware. Hardware is just: ONE depressable scroll/rotary encoder, a red
7-segment LED display, a speaker, and USB-C for power. The encoder does
everything: spin = tempo, press = start/stop, hold + spin = switch track
(the LED shows the track number, with BPM / TRACK / ▶ indicators). Tracks =
the editor's seed grooves flattened (23). Shares src/engine.js, setlists.js,
base.css; synth-only; steady practice loop (ramps/bars ignored).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
New /player-asbuilt.html showing the PM-1 with parts you'd actually solder
for an RP2040 build, alongside the idealized /player.html:
- 128×64 MONOCHROME OLED (SSD1306 class): rendered as a true 1-bit
framebuffer — drawn, then thresholded to crisp on/off pixels and scaled
with image-rendering:pixelated — so the cramped real layout is honest
(position / big BPM / grouping / scrolling name / bar·beat).
- Fixed 16-px WS2812 ("NeoPixel") RGB beat bar on a strip PCB: lights the
first beatsPerBar slots (cyan downbeats, amber group-starts, dim others),
the rest dark — showing the fixed-count hardware honestly.
- EC11 rotary encoder you actually turn (wheel / vertical drag) for tempo,
tactile buttons, MAX98357A-style speaker grille, USB-C, PWR LED, matte case.
Shares the same firmware via src/engine.js + src/setlists.js (same seed set
lists, same scheduler); only the panel rendering differs. The device is fixed
dark hardware; the page chrome follows light/dark/system. build.sh + deploy.sh
now assemble/serve all three pages; player.html links to it ("As-built ↗").
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Both index.html (editor) and player.html (hardware-player mockup) now pull
their common code from src/ via a new build-time include marker
(/*@BUILD:include:src/…@*/), resolved by build.sh:
src/engine.js — audio voices (DRUMS×30), Web Audio scheduler primitives,
and the share-language codec (patch/set-list encode+decode)
src/setlists.js — SEED_SETLISTS, so the player ships the SAME default set
lists as the editor (player BUILTIN = SEED_SETLISTS)
src/base.css — reset + VARASYS brand palette + type stack
The editor inlines the CC0 acoustic samples; the player passes an empty
SAMPLES object and the shared playInstrument falls back to its synth voices,
so the device stays faithfully synth-only. Each app keeps its own state
globals, setBpm, advanceMaster/scheduler, and UI. ~400 lines of duplicated
engine code removed; the player's favicon is now the shared @BUILD:favicon@.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The source index.html now keeps small @BUILD:* markers instead of the
~250KB of base64 blobs (audio samples, logos, favicon), which move to
assets/. build.sh inlines them into a self-contained dist/index.html
(+ dist/player.html); deploy.sh runs the build first and serves dist/.
dist/ is git-ignored. Keeps the single-file deploy while stopping the
samples from eating the editing budget.
Also reframe the main page as the full web app (it is not a mockup —
only the play-only player.html device is): drop "Mockup" from the title,
the source comment, and the README intro; add Build/Files docs and
correct the "no build step" claim.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>