pm-kit: draw the real metronome screen on the panel (static sample data)

Switch the firmware from the bring-up diagnostic to pm_ui::draw_metronome with
static borrowed lane data (no allocator yet). Shows the actual metronome UI on the
device; live track + moving playhead come when pm-core is linked.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
Me Here 2026-05-31 23:48:50 -05:00
parent 676d9879fa
commit 0ea442d68d

View file

@ -133,8 +133,23 @@ fn main() -> ! {
.init(&mut timer) .init(&mut timer)
.unwrap(); .unwrap();
// Same UI code the host simulator renders (rust/uisim → PNG). // The real metronome screen the host simulator renders (rust/uisim → PNG). Static sample data
pm_ui::draw_ui(&mut display).unwrap(); // for now (no allocator needed — draw_metronome takes borrowed slices); the live track + a
// moving playhead come once pm-core is linked in.
let kick = [2u8, 1, 1, 1];
let snare = [0u8, 1, 0, 1];
let hat = [2u8, 1, 1, 1, 1, 1, 1, 1];
let ride = [2u8, 0, 1, 0, 1, 0, 1, 0];
let cow = [2u8, 1, 1];
let lanes = [
pm_ui::LaneView { name: "kick", levels: &kick, beats: 4, poly: false, muted: false },
pm_ui::LaneView { name: "snare", levels: &snare, beats: 4, poly: false, muted: false },
pm_ui::LaneView { name: "hatClosed", levels: &hat, beats: 4, poly: false, muted: false },
pm_ui::LaneView { name: "ride", levels: &ride, beats: 4, poly: false, muted: false },
pm_ui::LaneView { name: "cowbell", levels: &cow, beats: 3, poly: true, muted: false },
];
let screen = pm_ui::Screen { name: "Four-on-the-floor", bpm: 128, playing: true, phase: 0.30, lanes: &lanes };
pm_ui::draw_metronome(&mut display, &screen).unwrap();
// Reached the loop → display init + draw completed. Slow 1 Hz blink (vs the solid-ON during // Reached the loop → display init + draw completed. Slow 1 Hz blink (vs the solid-ON during
// init above) so "hung in init" / "running" / "reset loop" are distinguishable on the LED. // init above) so "hung in init" / "running" / "reset loop" are distinguishable on the LED.