Adds the recursive paths: schema and the cascade walker that threads
ancestor virtual contributions through to descendant levels.
Schema:
paths:
"*": # literal-segment or "*" segment-wildcard key
paths: # recursive — each step matches one segment
archive:
paths:
"*":
paths:
incoming:
title: "demo"
Each on-disk .zddc and the embedded defaults can declare paths:; the
walker collects every matching subtree and merges its contributions
into chain.Levels[depth] using mergeOverlay (per-field overlay with
on-disk most specific). The matched glob descends one segment at a
time; the value's own paths: becomes a new virtual source for deeper
matches.
Semantics:
- matchGlob: literal key first (case-insensitive on segment),
"*" wildcard fallback.
- mergeOverlay: top wins per-field on scalars; maps merge key-by-
key with top overriding; lists concat-dedupe; Paths replaces
(recursive walker threads it through naturally).
- inherit:false at any on-disk level drops accumulated ancestor
virtual sources AND zeroes chain.Embedded — the operator owns
every rule from that level outward.
- Behaviour is bit-identical when no .zddc declares paths:; the
walker reduces to the prior linear cascade.
Eight new tests cover the glob match table, ancestor-paths
contribution, on-disk-wins override, paths-absent bit-identical
behaviour, and inherit:false dropping ancestor paths: contributions.
All existing tests still pass.
Phase 3 next: populate defaults.zddc.yaml with the canonical
ZDDC convention via paths:, and replace apps.DefaultAppAt /
AppAvailableAt / AutoOwnCanonicalNames / VirtualOnlyCanonicalNames /
IsProjectRootFolder / IsArchivePartyFolder with cascade lookups.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
239 lines
7.6 KiB
Go
239 lines
7.6 KiB
Go
package zddc
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import (
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"os"
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"path/filepath"
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"strings"
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"sync"
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)
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// PolicyChain represents a chain of .zddc files from root to leaf.
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//
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// Embedded sits BELOW Levels[0] (the on-disk root .zddc): it's the
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// baked-in defaults that ship with the binary, used as a baseline
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// when an on-disk .zddc doesn't specify a rule. Consumers that want
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// the full effective view should consult Levels then fall back to
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// Embedded for unresolved lookups.
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//
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// Inherit:false on any level in Levels (or at deeper levels of a
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// future paths: walker) zeroes out Embedded for that policy chain —
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// the operator has taken full responsibility for spelling out every
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// rule from scratch.
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type PolicyChain struct {
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Levels []ZddcFile // ordered root (index 0) → leaf (last index)
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HasAnyFile bool // true if at least one .zddc file exists in the chain
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Embedded ZddcFile // baked-in defaults; zero ZddcFile{} if any level set inherit:false
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}
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// VisibleStart returns the lowest level index visible to evaluation at
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// any level in [0, toIdx], honoring inherit:false fences. A level with
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// `acl.inherit: false` is a fence: ancestors above it are invisible to
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// descendants at-and-below the fence. The deepest fence in the prefix
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// wins (nested fences are supported; the closer-to-leaf wins).
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//
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// In strict cascade mode, fences are ignored — returns 0 — because
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// federal/AC-6 deployments require ancestor explicit-denies to be
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// absolute, and the inherit directive would let a leaf widen access an
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// ancestor refused.
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//
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// toIdx is clamped to len(chain.Levels)-1.
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func (chain PolicyChain) VisibleStart(toIdx int, mode CascadeMode) int {
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if mode == ModeStrict {
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return 0
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}
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if toIdx >= len(chain.Levels) {
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toIdx = len(chain.Levels) - 1
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}
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if toIdx < 0 {
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return 0
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}
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for i := toIdx; i >= 0; i-- {
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if !chain.Levels[i].ACL.InheritsAncestors() {
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return i
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}
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}
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return 0
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}
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// policyCache caches effective policies keyed by dirPath.
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// Values are PolicyChain.
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var policyCache sync.Map
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// EffectivePolicy returns the ACL policy chain for dirPath by reading
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// all .zddc files from fsRoot down to dirPath.
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//
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// Child directory rules take precedence over parent rules.
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// A deny at any level cannot be overridden by a parent allow.
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func EffectivePolicy(fsRoot, dirPath string) (PolicyChain, error) {
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// Normalize: ensure fsRoot and dirPath use the same separator
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fsRoot = filepath.Clean(fsRoot)
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dirPath = filepath.Clean(dirPath)
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// Build list of directories from root to dirPath (inclusive)
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var dirs []string
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if !strings.HasPrefix(dirPath, fsRoot) {
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// dirPath must be under fsRoot; if not, treat it as an empty chain
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return PolicyChain{}, nil
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}
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rel, err := filepath.Rel(fsRoot, dirPath)
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if err != nil {
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return PolicyChain{}, err
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}
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// Walk from root down: root, root/a, root/a/b, ...
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dirs = append(dirs, fsRoot)
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if rel != "." {
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parts := strings.Split(rel, string(filepath.Separator))
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current := fsRoot
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for _, part := range parts {
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current = filepath.Join(current, part)
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dirs = append(dirs, current)
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}
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}
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// Check cache for the most specific (deepest) cached entry we can reuse
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cacheKey := dirPath
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if cached, ok := policyCache.Load(cacheKey); ok {
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return cached.(PolicyChain), nil
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}
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// Build policy chain: read each on-disk .zddc file.
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onDisk := make([]ZddcFile, 0, len(dirs))
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hasAny := false
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for _, dir := range dirs {
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zddcPath := filepath.Join(dir, ".zddc")
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_, err := os.Stat(zddcPath)
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if err == nil {
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hasAny = true
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parsed, perr := ParseFile(zddcPath)
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if perr != nil {
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onDisk = append(onDisk, ZddcFile{})
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} else {
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onDisk = append(onDisk, parsed)
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}
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} else {
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onDisk = append(onDisk, ZddcFile{})
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}
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}
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// Walk ancestor paths: trees alongside the on-disk chain. Each
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// virtual source is a paths-map seeded by an ancestor's Paths
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// (embedded or an on-disk level). At each segment we try to
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// match the source's glob; on hit, the matched ZddcFile becomes
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// a virtual contribution at THIS level, and its own Paths map
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// becomes a new virtual source descending into deeper segments.
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embedded := ZddcFile{}
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if e, err := EmbeddedDefaults(); err == nil {
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embedded = e
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}
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// segments[0] is the first child segment under fsRoot. dirs[0]
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// is fsRoot itself, dirs[i+1] is the directory at segments[i].
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var segments []string
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if rel != "." {
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segments = strings.Split(rel, string(filepath.Separator))
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}
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// Active virtual sources (paths-maps actively descending into the
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// target). Seeded with the embedded defaults' Paths and the
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// fsRoot/.zddc's Paths (both apply to fsRoot's children).
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var virtualSources []map[string]ZddcFile
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if embedded.Paths != nil {
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virtualSources = append(virtualSources, embedded.Paths)
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}
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if onDisk[0].Paths != nil {
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virtualSources = append(virtualSources, onDisk[0].Paths)
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}
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// inherit:false at any level along the way zeroes the embedded
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// layer and drops accumulated ancestor contributions when first
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// encountered. Track once.
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embeddedActive := true
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if onDisk[0].Inherit != nil && !*onDisk[0].Inherit {
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embeddedActive = false
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virtualSources = nil
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if onDisk[0].Paths != nil {
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// Re-seed only THIS level's paths; embedded.Paths drops.
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virtualSources = append(virtualSources, onDisk[0].Paths)
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}
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}
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// Assemble chain.Levels with virtual contributions merged in.
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chain := PolicyChain{
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Levels: make([]ZddcFile, len(dirs)),
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HasAnyFile: hasAny,
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}
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chain.Levels[0] = onDisk[0] // root level has no ancestor virtual paths
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for i, seg := range segments {
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depth := i + 1
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// Match each active virtual source against this segment.
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var contributions []ZddcFile
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var newSources []map[string]ZddcFile
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for _, src := range virtualSources {
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if match := matchGlob(src, seg); match != nil {
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contributions = append(contributions, *match)
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if match.Paths != nil {
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newSources = append(newSources, match.Paths)
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}
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}
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}
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virtualSources = newSources
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// Honor inherit:false on the on-disk level at this depth.
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// Dropping ancestor sources also means dropping this level's
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// inherited contributions; the level stands alone (plus its
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// own Paths for descendants).
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if onDisk[depth].Inherit != nil && !*onDisk[depth].Inherit {
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embeddedActive = false
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contributions = nil
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virtualSources = nil
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}
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// Seed this level's own Paths as a virtual source for deeper
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// segments. It applies BELOW this level, not at this level.
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if onDisk[depth].Paths != nil {
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virtualSources = append(virtualSources, onDisk[depth].Paths)
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}
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// Compose: ancestor contributions first (lowest specificity),
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// then on-disk at this level (most specific) on top.
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merged := ZddcFile{}
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for _, c := range contributions {
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merged = mergeOverlay(merged, c)
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}
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merged = mergeOverlay(merged, onDisk[depth])
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chain.Levels[depth] = merged
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}
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// Layer in the embedded defaults as the bottom of the cascade
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// (consulted as fallback by lookups that don't find a value in
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// chain.Levels). The Paths-walking above has already threaded
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// embedded.Paths through to the appropriate levels; this is the
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// non-paths baseline for level-0-style lookups.
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if embeddedActive {
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chain.Embedded = embedded
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for _, lvl := range onDisk {
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if lvl.Inherit != nil && !*lvl.Inherit {
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chain.Embedded = ZddcFile{}
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break
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}
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}
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}
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policyCache.Store(cacheKey, chain)
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return chain, nil
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}
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// InvalidateCache removes the cached policy for dirPath and all descendants.
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func InvalidateCache(dirPath string) {
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dirPath = filepath.Clean(dirPath)
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policyCache.Range(func(key, _ any) bool {
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k := key.(string)
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if k == dirPath || strings.HasPrefix(k, dirPath+string(filepath.Separator)) {
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policyCache.Delete(key)
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}
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return true
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})
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}
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