ZDDC/tables/js
ZDDC cd751eb604 feat(tables): editable cells phase 3 — row-level save + ETag conflict UX
Cell edits now actually persist. Row-level batch save fires on
row-blur (selection moves to a different row); the request is one
PUT with the full merged row (server-side data + client drafts)
and If-Match: <etag> for optimistic concurrency. Conflict and
validation responses are surfaced inline; drafts are NEVER silently
discarded — when the server says no, the user's typing stays put
until they explicitly reload or replay.

Architecture (per the research synthesis from earlier in this
sequence):

- ETag tracking: context.js readRows captures the per-row ETag
  from HttpFileHandle's response header on the initial GET.
  Stashed at row.etag alongside row.data and row.yamlUrl. Phase 3
  reads it; later phases (undo replay) inherit it.

- Row-blur trigger: editor.js setSelected calls a new
  notifySelectionChanged() hook after selection lands. save.js's
  onSelectionChanged tracks _previousSelectedRowId; when it
  changes AND the previous row had drafts, fires saveRow(prevId).
  Fire-and-forget — don't block the user's flow on the network.

- save.saveRow flow:
    1. mergeRow(row.data, drafts) → full updated row.
    2. js-yaml dump → wire body.
    3. PUT row.yamlUrl, body, headers={Content-Type, If-Match}.
    4. Branch on response status:
       - 200/201 → success: clear drafts + invalid marks, capture
         new ETag from response, replace row.data with merged.
       - 202     → outbox queued (downstream client offline):
         clear drafts (the outbox owns them now), mark row queued.
       - 412     → stale: drafts STAY; mark row stale; show
         status-bar prompt with [Use mine] / [Reload] buttons.
       - 422     → server validation failed; body has
         {errors: [{path, message}]}; mark each cell invalid via
         a red-corner CSS marker + title-attribute tooltip.
       - other   → mark errored; drafts stay.

- Conflict resolution UX:
    - "Use mine" replays the user's drafts onto fresh server
      state. Re-GETs the row to learn the new ETag + new server
      data, replaces row.data with the fresh server values, then
      re-PUTs the merge of fresh + drafts. This is client-side
      field-level last-writer-wins: fields the user did NOT
      touch get the server's new values automatically; only
      fields the user changed override server state. No JSON
      Patch endpoint required — pure client logic on top of the
      existing whole-row PUT path.
    - "Reload" drops drafts entirely, re-GETs the row, repaints.

- Validation error display: per-cell red-corner triangle
  (Excel-style) plus title-attribute tooltip on hover. Marker
  keyed off data-col-idx + the column's field; survives until
  the next edit on that cell or the next paint() cycle.

- beforeunload safety net: any rows with drafts at unload time
  get one fire-and-forget save attempt. Modern browsers limit
  what beforeunload can do; a follow-up could add fetch's
  keepalive flag for a more reliable last-shot.

UI surfaces:

- Per-row state classes drive a left-border swatch in the first
  cell:
    --dirty   subtle blue   (uncommitted changes)
    --saving  muted grey    (PUT in flight)
    --queued  warm yellow   (outbox accepted)
    --invalid orange        (server 422)
    --stale   warning amber (server 412 — also tints row bg)
    --errored red           (other failure — also tints row bg)
  These re-apply across re-paints via save.markAllDirtyRows()
  called from main.js's paint() hook (innerHTML='' wipes them).

- #table-status doubles as the conflict prompt host. When a row
  goes stale, the bar shows
    "This row was changed by someone else. [Use mine] [Reload] [×]"
  and the row-id it's bound to is stored on data-row-id so a
  successful reload of that row dismisses the prompt.

Outbox (downstream client) interaction:

The cache layer's PUT-replay queue intercepts saves transparently.
On local network failure the cache returns 202 with
X-ZDDC-Cache: queued; we treat 202 as "succeeded for now" —
drafts clear (the outbox owns them and will replay), but the
row stays marked --queued so the user knows the write hasn't
reached upstream yet. When the cache replays and gets a
real 200/201/412/etc., the row state will reflect that on next
read (next paint cycle / page refresh).

Tests (4 new Phase 3 specs, total 31 in tests/tables.spec.js):

- row-blur fires PUT with merged drafts + If-Match. Edit a
  cell in row 0, Enter (commits + moves to row 1). Verifies
  PUT went out with the right URL, the merged YAML body
  contains the new value AND the unchanged fields, and the
  If-Match header carries the original ETag.

- 412 conflict marks row stale + shows status prompt. Verifies
  the row gains the stale class, the status bar appears with
  both [Use mine] and [Reload] buttons, AND the draft is
  preserved (never silently dropped on conflict).

- 422 validation errors mark cells invalid. Verifies multiple
  field errors → multiple red-corner cells.

- Reload button drops drafts and refreshes. Verifies the bar
  hides and drafts clear after a successful reload GET.

Setup: a small page.route helper intercepts http://test.local/*
PUTs and GETs, lets each test queue the next response via
window.__nextResponse, and captures requests at
window.__capturedRequests for inspection. Test fixtures use
absolute http URLs in row.yamlUrl so the route catches them.

Bundle size: 127 KB → 134 KB.

Files:

- tables/js/save.js (new) — saveRow, useMine, reload, status
  prompt, row-state markers, beforeunload flush.
- tables/js/editor.js — notifySelectionChanged hook.
- tables/js/context.js — etag + yamlUrl on each row.
- tables/js/main.js — paint() re-applies dirty markers via
  save.markAllDirtyRows; exposes app.repaint for save callbacks.
- tables/build.sh — save.js in concat list.
- tables/css/table.css — row-state classes + invalid-cell corner
  + status-bar prompt styling.
- zddc/internal/handler/tables.html — regenerated bundle.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-09 10:26:22 -05:00
..
app.js feat(tables): editable cells phase 1 — selection + keyboard nav 2026-05-09 09:16:39 -05:00
context.js feat(tables): editable cells phase 3 — row-level save + ETag conflict UX 2026-05-09 10:26:22 -05:00
editor.js feat(tables): editable cells phase 3 — row-level save + ETag conflict UX 2026-05-09 10:26:22 -05:00
filters.js refactor(tables): in-dir convention + unified table+form HTML bundle 2026-05-09 09:15:26 -05:00
main.js feat(tables): editable cells phase 3 — row-level save + ETag conflict UX 2026-05-09 10:26:22 -05:00
mode.js refactor(tables): in-dir convention + unified table+form HTML bundle 2026-05-09 09:15:26 -05:00
render.js feat(tables): editable cells phase 1 — selection + keyboard nav 2026-05-09 09:16:39 -05:00
save.js feat(tables): editable cells phase 3 — row-level save + ETag conflict UX 2026-05-09 10:26:22 -05:00
sort.js feat(tables): new sortable/filterable grid tool for directories of YAML files 2026-05-05 20:32:01 -05:00
util.js feat(tables): new sortable/filterable grid tool for directories of YAML files 2026-05-05 20:32:01 -05:00