The scan was slow because it OPENED every file (getFile() for size/lastModified — which the grid doesn't even display) and read every ZIP inline. On a network share that's a round-trip per file. Now: - createFileObject builds rows from the directory entry name alone, no getFile(); size/lastModified load on demand (preview/SHA/rename already call getFile() themselves). The scan is now a pure directory listing. - ZIPs are lazy: a .zip is an expandable node read only when opened (scanZipNode), not during the walk. - Footer shows live elapsed time (ticks every second), and a success toast fires at completion with totals: "Scan complete — N folders, M files in Ts." Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
708 lines
29 KiB
JavaScript
708 lines
29 KiB
JavaScript
/**
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* Directory Scanner Module
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* Scans directories and collects files
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*/
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(function() {
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'use strict';
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// Store ZIP data for later access
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const zipCache = new Map(); // path -> { zip: JSZip, fileHandle: FileSystemFileHandle }
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// ── Incremental-scan state ───────────────────────────────────────────────
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// The scan no longer reads the whole tree before rendering. It walks
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// breadth-first behind a small worker pool, renders progressively (top
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// levels appear first), and shows live status — so a huge network drive
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// never looks stalled. Each folder tracks its own scan state + counts.
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let scanGen = 0; // bumped per scan; stale workers bail
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let scanStats = null; // { folders, files, current, done, startedAt }
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let renderTimer = null; // throttle for progressive re-render
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function scheduleRender() {
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if (renderTimer) return;
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renderTimer = setTimeout(function () {
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renderTimer = null;
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try { window.app.modules.tree.render(); } catch (_) { /* ignore */ }
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updateScanStatus();
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}, 180);
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}
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function flushRender() {
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if (renderTimer) { clearTimeout(renderTimer); renderTimer = null; }
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try { window.app.modules.tree.render(); } catch (_) { /* ignore */ }
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updateScanStatus();
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}
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// elapsed since the scan started, e.g. "3.2s" or "1m 04s".
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function elapsedStr() {
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if (!scanStats) return '0s';
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const ms = Date.now() - scanStats.startedAt;
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if (ms < 60000) return (ms / 1000).toFixed(1) + 's';
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const m = Math.floor(ms / 60000);
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const s = Math.round((ms % 60000) / 1000);
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return m + 'm ' + (s < 10 ? '0' : '') + s + 's';
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}
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// Render the running scan status (with live elapsed time) into the footer.
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function updateScanStatus() {
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const el = document.getElementById('scanStatus');
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if (!el || !scanStats) return;
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if (scanStats.done) {
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el.textContent = 'Scanned ' + scanStats.folders + ' folders · '
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+ scanStats.files + ' files in ' + elapsedStr();
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el.classList.remove('scanning');
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} else {
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el.textContent = 'Scanning… ' + scanStats.folders + ' folders · '
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+ scanStats.files + ' files · ' + elapsedStr()
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+ (scanStats.current ? ' — ' + scanStats.current : '');
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el.classList.add('scanning');
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}
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}
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// Make a tree node. scanState: 'pending' (children not read) →
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// 'scanning' → 'children' (immediate children read, subtree still going) →
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// 'done' (entire subtree enumerated). The UI greys a node until 'done'.
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function makeNode(handle, path, parent) {
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const node = {
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name: handle.name,
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path: path,
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handle: handle,
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parent: parent || null,
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files: [],
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fileCount: 0, // direct files in this folder
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subdirCount: 0, // direct subfolders
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runFiles: 0, // files in the whole subtree (grows as scanned; final on 'done')
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runDirs: 0, // subfolders in the whole subtree
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children: [],
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expanded: false,
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scanState: 'pending',
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pending: 0, // child dirs not yet 'done'
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};
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if (handle.isZipRoot) { node.isZipRoot = true; node.zipPath = handle.zipPath; }
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if (handle.isVirtualDir) { node.isVirtualDir = true; node.zipPath = handle.zipPath; }
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return node;
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}
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// Mark a node's subtree fully scanned: roll up recursive totals and
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// propagate completion to the parent (which flips to 'done' once all its
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// children are done). This is what turns a folder from grey to solid.
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function markDone(node) {
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if (node.scanState === 'done') return;
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// runFiles/runDirs were accumulated into this node (and its ancestors)
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// as each descendant was scanned, so by the time the subtree is
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// complete they already hold the final totals — nothing to compute.
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node.scanState = 'done';
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const p = node.parent;
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if (p && p.scanState !== 'done') {
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p.pending -= 1;
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if (p.pending <= 0 && (p.scanState === 'children' || p.scanState === 'scanning')) {
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markDone(p);
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}
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}
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}
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// One-shot toast for scan errors (permission denied, network hiccups on a
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// share). De-duped per path so a flaky folder doesn't spam.
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const scanErrorsSeen = new Set();
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function reportScanError(path, err) {
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console.error('Scan error:', path, err);
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if (scanErrorsSeen.has(path)) return;
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scanErrorsSeen.add(path);
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const msg = 'Couldn’t scan ' + path + ': ' + (err && err.message ? err.message : err);
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if (window.zddc && typeof window.zddc.toast === 'function') {
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window.zddc.toast(msg, 'error');
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}
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}
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/**
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* Scan directory and build folder tree with files
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*/
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async function scanDirectory(dirHandle, preserveState = false) {
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// Preserve which folders were expanded across a rescan (e.g. after a
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// ZIP extract) so the user doesn't lose their place.
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let savedExpanded = new Set();
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let savedSelected = new Set();
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if (preserveState) {
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savedExpanded = getExpandedPaths(window.app.folderTree);
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savedSelected = new Set(window.app.selectedFolders);
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}
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const myGen = ++scanGen;
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zipCache.clear();
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scanStats = { folders: 0, files: 0, current: dirHandle.name, done: false, startedAt: Date.now() };
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// Root node — render immediately so the pane never sits blank.
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const root = makeNode(dirHandle, dirHandle.name, null);
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root.expanded = true;
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window.app.folderTree = [root];
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window.app.modules.store.setFolderTree(window.app.folderTree);
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if (!preserveState) {
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// Select the root so the grid shows its immediate files at once,
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// instead of auto-loading the ENTIRE drive (the old behaviour,
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// which is exactly what stalled on a large share).
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window.app.selectedFolders = new Set([root.path]);
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window.app.lastSelectedFolderPath = root.path;
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window.app.modules.store.setSelectedFolders(window.app.selectedFolders);
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} else {
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window.app.selectedFolders = savedSelected;
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window.app.modules.store.setSelectedFolders(savedSelected);
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}
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flushRender();
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// Tick the footer's elapsed time once a second even if no new folder
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// landed (so a slow directory doesn't make the timer look frozen).
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const ticker = setInterval(function () {
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if (myGen !== scanGen || (scanStats && scanStats.done)) { clearInterval(ticker); return; }
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updateScanStatus();
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}, 1000);
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// Breadth-first by level behind a bounded worker pool: level 1, then
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// level 2, … each rendered as it lands (top levels appear first).
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// Deeper levels keep filling in; workers await between directories so
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// the UI stays responsive on a slow/large network drive.
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let level = [root];
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while (level.length && myGen === scanGen) {
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await runWithConcurrency(level, 6, function (n) { return scanNodeChildren(n, myGen); });
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const next = [];
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for (const n of level) {
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for (const c of n.children) {
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if (preserveState && savedExpanded.has(c.path)) c.expanded = true;
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if (c.scanState === 'pending') next.push(c);
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}
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}
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level = next;
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}
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clearInterval(ticker);
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if (myGen !== scanGen) return; // superseded by a newer scan
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scanStats.done = true;
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scanStats.current = '';
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flushRender();
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// Completion toast with the totals + elapsed time.
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if (window.zddc && typeof window.zddc.toast === 'function') {
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window.zddc.toast(
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'Scan complete — ' + scanStats.folders + ' folders, '
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+ scanStats.files + ' files in ' + elapsedStr() + '.',
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'success');
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}
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}
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// Run fn over items with at most `limit` concurrent calls; resolves when
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// all have settled. Termination is clean (no transient-empty-queue race).
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async function runWithConcurrency(items, limit, fn) {
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let i = 0;
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async function runner() {
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while (i < items.length) {
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const idx = i++;
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await fn(items[idx]);
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}
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}
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const runners = [];
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for (let k = 0; k < Math.min(limit, items.length); k++) runners.push(runner());
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await Promise.all(runners);
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}
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// Force a folder's subtree to scan NOW (jumped ahead of the background
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// walk). Called when the user opens a folder, so an opened folder always
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// shows complete contents. Idempotent + shares the live scan generation.
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async function ensureScanned(node) {
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if (!node || !node.handle || node.scanState === 'done') return;
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const myGen = scanGen;
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let level = [node];
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while (level.length && myGen === scanGen) {
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await runWithConcurrency(level, 6, function (n) { return scanNodeChildren(n, myGen); });
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const next = [];
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for (const n of level) {
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for (const c of n.children) if (c.scanState === 'pending') next.push(c);
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}
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level = next;
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}
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flushRender();
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}
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/**
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* Get all expanded folder paths from tree
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*/
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function getExpandedPaths(folders, paths = new Set()) {
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for (const folder of folders) {
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if (folder.expanded) {
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paths.add(folder.path);
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}
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if (folder.children) {
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getExpandedPaths(folder.children, paths);
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}
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}
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return paths;
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}
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/**
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* Restore expanded state to tree
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*/
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function restoreExpandedPaths(folders, expandedPaths) {
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for (const folder of folders) {
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folder.expanded = expandedPaths.has(folder.path);
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if (folder.children) {
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restoreExpandedPaths(folder.children, expandedPaths);
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}
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}
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}
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// Read ONE directory's immediate entries: files into node.files, child
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// directories into node.children (left 'pending' for the BFS to descend).
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// A .zip becomes an expandable zip-root child, scanned inline (its
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// contents are already in memory once the entry is read). Idempotent:
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// only a 'pending' node is scanned, so concurrent callers (background +
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// open-prioritised) don't double-scan.
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async function scanNodeChildren(node, myGen) {
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// A .zip is a lazy node — read its contents only when opened.
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if (node.scanState === 'zip-pending') { await scanZipNode(node); return; }
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if (node.scanState !== 'pending') return;
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node.scanState = 'scanning';
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if (scanStats) scanStats.current = node.path;
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const files = [];
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const childDirs = [];
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try {
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for await (const entry of node.handle.values()) {
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if (myGen !== scanGen) { node.scanState = 'pending'; return; } // cancelled
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if (entry.kind === 'file') {
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const fo = createFileObject(entry, node.handle);
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fo.folderPath = node.path;
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files.push(fo);
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if (scanStats) scanStats.files++;
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if (fo.extension === 'zip' && typeof JSZip !== 'undefined') {
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// Don't read the archive during the listing — make an
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// expandable, lazy zip node scanned on open (scanZipNode).
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const zipName = zddc.joinExtension(fo.originalFilename, fo.extension);
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const zipPath = node.path + '/' + zipName;
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const zh = { name: zipName, kind: 'directory', isZipRoot: true, zipPath: zipPath };
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const zipNode = makeNode(zh, zipPath, node);
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zipNode._zipFileObj = fo;
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zipNode.scanState = 'zip-pending';
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childDirs.push(zipNode);
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if (scanStats) scanStats.folders++;
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}
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} else if (entry.kind === 'directory') {
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const childPath = node.path + '/' + entry.name;
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childDirs.push(makeNode(entry, childPath, node));
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if (scanStats) scanStats.folders++;
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}
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}
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} catch (err) {
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node.scanError = true;
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reportScanError(node.path, err);
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}
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node.files = files;
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node.fileCount = files.length;
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node.children = childDirs;
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node.subdirCount = childDirs.length;
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// Roll this folder's own files/dirs into the running subtree totals of
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// this node + every ancestor. Real child dirs add their share when they
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// get scanned; lazy zip nodes add theirs when opened (scanZipNode).
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const addF = files.length;
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const addD = childDirs.length;
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for (let a = node; a; a = a.parent) { a.runFiles += addF; a.runDirs += addD; }
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// Only real unscanned dirs hold the parent open; zip-pending children
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// are lazy, so they don't.
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node.pending = childDirs.filter(function (c) { return c.scanState === 'pending'; }).length;
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if (node.pending === 0) {
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markDone(node);
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} else {
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node.scanState = 'children';
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}
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scheduleRender();
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}
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// Read a lazy zip node's contents on demand (when opened), building its
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// child nodes and folding its internal totals into ancestors.
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async function scanZipNode(node) {
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if (node.scanState !== 'zip-pending' || !node._zipFileObj) return;
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node.scanState = 'scanning';
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scheduleRender();
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try {
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await scanZipIntoNode(node, node._zipFileObj); // builds children, runFiles/runDirs, sets 'done'
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} catch (e) {
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reportScanError(node.path, e);
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node.scanState = 'done';
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node.runFiles = 0;
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node.runDirs = 0;
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}
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node._zipFileObj = null;
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// The zip counted as 1 dir in its parent already; now fold in its
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// internal files/dirs to every ancestor's running totals.
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for (let a = node.parent; a; a = a.parent) {
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a.runFiles += node.runFiles;
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a.runDirs += node.runDirs;
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}
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scheduleRender();
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}
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// Build a zip-root node's children from its archive contents (in memory),
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// marking the whole zip subtree 'done' immediately. Mirrors the on-disk
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// node shape so the rest of the app treats zip folders like real ones.
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async function scanZipIntoNode(zipNode, fileObj) {
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const f = await fileObj.handle.getFile();
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const zip = await JSZip.loadAsync(await f.arrayBuffer());
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const zipPath = zipNode.path;
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zipCache.set(zipPath, { zip: zip, fileHandle: fileObj.handle, folderHandle: fileObj.folderHandle });
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const dirNodes = new Map();
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dirNodes.set(zipPath, zipNode);
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function ensureDir(dirPath) {
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if (dirNodes.has(dirPath)) return dirNodes.get(dirPath);
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const parentPath = dirPath.substring(0, dirPath.lastIndexOf('/'));
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const parent = ensureDir(parentPath);
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const name = dirPath.substring(dirPath.lastIndexOf('/') + 1);
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const vh = { name: name, kind: 'directory', isVirtualDir: true, zipPath: zipPath, virtualPath: dirPath };
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const child = makeNode(vh, dirPath, parent);
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parent.children.push(child);
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dirNodes.set(dirPath, child);
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return child;
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}
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zip.forEach(function (relativePath, entry) {
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if (entry.dir) {
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ensureDir(zipPath + '/' + relativePath.replace(/\/$/, ''));
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} else {
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const fileName = relativePath.split('/').pop();
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const fileDir = relativePath.includes('/')
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? zipPath + '/' + relativePath.substring(0, relativePath.lastIndexOf('/'))
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: zipPath;
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const dirNode = ensureDir(fileDir);
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const split = zddc.splitExtension(fileName);
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dirNode.files.push({
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originalFilename: split.name,
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extension: split.extension,
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size: entry._data ? entry._data.uncompressedSize : 0,
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lastModified: entry.date ? entry.date.getTime() : Date.now(),
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isVirtual: true,
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zipPath: zipPath,
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zipEntryPath: relativePath,
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folderPath: dirNode.path,
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trackingNumber: '', revision: '', status: '', title: '',
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isDirty: false, error: false, errorMessage: '', validation: null, sha256: null
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});
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}
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});
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finalizeZipNode(zipNode);
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}
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// Roll up a zip node's counts + mark its whole subtree 'done'.
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function finalizeZipNode(node) {
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node.fileCount = node.files.length;
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node.subdirCount = node.children.length;
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let rf = node.files.length, rd = node.children.length;
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for (const c of node.children) { finalizeZipNode(c); rf += c.runFiles; rd += c.runDirs; }
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node.runFiles = rf;
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node.runDirs = rd;
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node.scanState = 'done';
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node.pending = 0;
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}
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/**
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* Scan a ZIP file and add its contents as virtual folders
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*/
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async function scanZipFile(zipFileObj, foldersMap, parentPath, parentItems) {
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try {
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const fileObj = await zipFileObj.handle.getFile();
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const arrayBuffer = await fileObj.arrayBuffer();
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const zip = await JSZip.loadAsync(arrayBuffer);
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const zipPath = parentPath + '/' + zddc.joinExtension(zipFileObj.originalFilename, zipFileObj.extension);
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// Cache the ZIP for later extraction
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zipCache.set(zipPath, {
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zip: zip,
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fileHandle: zipFileObj.handle,
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folderHandle: zipFileObj.folderHandle
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});
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// Mark the file as a ZIP container
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zipFileObj.isZipContainer = true;
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zipFileObj.zipPath = zipPath;
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// Build virtual folder structure from ZIP contents
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const virtualFolders = new Map(); // path -> { files: [], subdirs: Set }
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virtualFolders.set(zipPath, { files: [], subdirs: new Set() });
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zip.forEach((relativePath, zipEntry) => {
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if (zipEntry.dir) {
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// It's a directory
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const dirPath = zipPath + '/' + relativePath.replace(/\/$/, '');
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if (!virtualFolders.has(dirPath)) {
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virtualFolders.set(dirPath, { files: [], subdirs: new Set() });
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}
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// Add to parent's subdirs
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const parentDir = dirPath.substring(0, dirPath.lastIndexOf('/'));
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if (virtualFolders.has(parentDir)) {
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virtualFolders.get(parentDir).subdirs.add(dirPath);
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}
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} else {
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// It's a file
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const fileName = relativePath.split('/').pop();
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const fileDir = relativePath.includes('/')
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? zipPath + '/' + relativePath.substring(0, relativePath.lastIndexOf('/'))
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: zipPath;
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// Ensure parent directories exist
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ensureVirtualPath(virtualFolders, zipPath, fileDir);
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// Create virtual file object
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const split = zddc.splitExtension(fileName);
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const virtualFile = {
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originalFilename: split.name,
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||
extension: split.extension,
|
||
size: zipEntry._data ? zipEntry._data.uncompressedSize : 0,
|
||
lastModified: zipEntry.date ? zipEntry.date.getTime() : Date.now(),
|
||
|
||
// Virtual file markers
|
||
isVirtual: true,
|
||
zipPath: zipPath,
|
||
zipEntryPath: relativePath,
|
||
|
||
// Editable fields
|
||
trackingNumber: '',
|
||
revision: '',
|
||
status: '',
|
||
title: '',
|
||
|
||
// State
|
||
isDirty: false,
|
||
error: false,
|
||
errorMessage: '',
|
||
validation: null,
|
||
sha256: null
|
||
};
|
||
|
||
virtualFolders.get(fileDir).files.push(virtualFile);
|
||
}
|
||
});
|
||
|
||
// Convert virtual folders to format compatible with tree builder
|
||
// Create a virtual handle for the ZIP root
|
||
const zipVirtualHandle = {
|
||
name: zddc.joinExtension(zipFileObj.originalFilename, zipFileObj.extension),
|
||
kind: 'directory',
|
||
isZipRoot: true,
|
||
zipPath: zipPath
|
||
};
|
||
|
||
// Store virtual folder data
|
||
buildVirtualFolderMap(virtualFolders, zipPath, foldersMap, zipVirtualHandle);
|
||
|
||
// Add ZIP as a virtual directory in parent
|
||
parentItems.push({
|
||
handle: zipVirtualHandle,
|
||
isDirectory: true,
|
||
isZipRoot: true
|
||
});
|
||
|
||
} catch (err) {
|
||
console.error('Error scanning ZIP file:', zipFileObj.originalFilename, err);
|
||
}
|
||
}
|
||
|
||
/**
|
||
* Ensure all parent directories exist in virtual folder map
|
||
*/
|
||
function ensureVirtualPath(virtualFolders, zipPath, targetPath) {
|
||
if (virtualFolders.has(targetPath)) return;
|
||
|
||
const parts = targetPath.substring(zipPath.length + 1).split('/').filter(p => p);
|
||
let currentPath = zipPath;
|
||
|
||
for (const part of parts) {
|
||
const parentPath = currentPath;
|
||
currentPath = currentPath + '/' + part;
|
||
|
||
if (!virtualFolders.has(currentPath)) {
|
||
virtualFolders.set(currentPath, { files: [], subdirs: new Set() });
|
||
}
|
||
|
||
if (virtualFolders.has(parentPath)) {
|
||
virtualFolders.get(parentPath).subdirs.add(currentPath);
|
||
}
|
||
}
|
||
}
|
||
|
||
/**
|
||
* Build virtual folder entries for the foldersMap
|
||
* Uses path strings as keys for virtual folders to avoid object reference issues
|
||
*/
|
||
function buildVirtualFolderMap(virtualFolders, zipPath, foldersMap, zipVirtualHandle) {
|
||
const rootData = virtualFolders.get(zipPath);
|
||
if (!rootData) return;
|
||
|
||
// Create items array for ZIP root
|
||
const rootItems = [...rootData.files];
|
||
|
||
// Add subdirectories
|
||
for (const subdirPath of rootData.subdirs) {
|
||
const subdirName = subdirPath.split('/').pop();
|
||
const subdirHandle = {
|
||
name: subdirName,
|
||
kind: 'directory',
|
||
isVirtualDir: true,
|
||
virtualPath: subdirPath,
|
||
zipPath: zipPath
|
||
};
|
||
rootItems.push({
|
||
handle: subdirHandle,
|
||
isDirectory: true,
|
||
isVirtualDir: true
|
||
});
|
||
|
||
// Recursively add subdir contents
|
||
buildVirtualSubfolder(virtualFolders, subdirPath, foldersMap, zipPath);
|
||
}
|
||
|
||
// Store with both the handle object AND the path string as keys
|
||
// This ensures lookup works regardless of which reference is used
|
||
foldersMap.set(zipVirtualHandle, rootItems);
|
||
foldersMap.set(zipPath, rootItems); // Path-based key for tree building
|
||
}
|
||
|
||
/**
|
||
* Recursively build virtual subfolder entries
|
||
*/
|
||
function buildVirtualSubfolder(virtualFolders, folderPath, foldersMap, zipPath) {
|
||
const folderData = virtualFolders.get(folderPath);
|
||
if (!folderData) return;
|
||
|
||
const folderName = folderPath.split('/').pop();
|
||
const folderHandle = {
|
||
name: folderName,
|
||
kind: 'directory',
|
||
isVirtualDir: true,
|
||
virtualPath: folderPath,
|
||
zipPath: zipPath
|
||
};
|
||
|
||
const items = [...folderData.files];
|
||
|
||
// Store with path string key for tree building lookup
|
||
foldersMap.set(folderPath, items);
|
||
|
||
// Add subdirectories
|
||
for (const subdirPath of folderData.subdirs) {
|
||
const subdirName = subdirPath.split('/').pop();
|
||
const subdirHandle = {
|
||
name: subdirName,
|
||
kind: 'directory',
|
||
isVirtualDir: true,
|
||
virtualPath: subdirPath,
|
||
zipPath: zipPath
|
||
};
|
||
items.push({
|
||
handle: subdirHandle,
|
||
isDirectory: true,
|
||
isVirtualDir: true
|
||
});
|
||
|
||
// Recursively add subdir contents
|
||
buildVirtualSubfolder(virtualFolders, subdirPath, foldersMap, zipPath);
|
||
}
|
||
|
||
foldersMap.set(folderHandle, items);
|
||
}
|
||
|
||
/**
|
||
* Get cached ZIP data
|
||
*/
|
||
function getZipCache(zipPath) {
|
||
return zipCache.get(zipPath);
|
||
}
|
||
|
||
/**
|
||
* Extract a ZIP file to its parent directory
|
||
*/
|
||
async function extractZip(zipPath) {
|
||
const cached = zipCache.get(zipPath);
|
||
if (!cached) {
|
||
throw new Error('ZIP not found in cache');
|
||
}
|
||
|
||
const { zip, folderHandle } = cached;
|
||
|
||
// Get the ZIP filename without extension for the extract folder name
|
||
const zipName = zipPath.split('/').pop();
|
||
const extractFolderName = zipName.replace(/\.zip$/i, '');
|
||
|
||
// Create extraction folder
|
||
const extractFolder = await folderHandle.getDirectoryHandle(extractFolderName, { create: true });
|
||
|
||
// Extract all files
|
||
const entries = [];
|
||
zip.forEach((relativePath, zipEntry) => {
|
||
if (!zipEntry.dir) {
|
||
entries.push({ path: relativePath, entry: zipEntry });
|
||
}
|
||
});
|
||
|
||
for (const { path, entry } of entries) {
|
||
try {
|
||
// Create subdirectories if needed
|
||
const parts = path.split('/');
|
||
const fileName = parts.pop();
|
||
|
||
let currentDir = extractFolder;
|
||
for (const part of parts) {
|
||
if (part) {
|
||
currentDir = await currentDir.getDirectoryHandle(part, { create: true });
|
||
}
|
||
}
|
||
|
||
// Write file
|
||
const content = await entry.async('arraybuffer');
|
||
const fileHandle = await currentDir.getFileHandle(fileName, { create: true });
|
||
const writable = await fileHandle.createWritable();
|
||
await writable.write(content);
|
||
await writable.close();
|
||
} catch (err) {
|
||
console.error('Error extracting file:', path, err);
|
||
}
|
||
}
|
||
|
||
return extractFolderName;
|
||
}
|
||
|
||
/**
|
||
* Create file object with metadata
|
||
*/
|
||
// Build a file row from JUST the directory entry — no getFile(). Listing a
|
||
// network share is already slow; the old code opened EVERY file to read
|
||
// size/lastModified (which the grid doesn't even display), turning a
|
||
// listing into one network round-trip per file. size/lastModified are now
|
||
// loaded on demand by preview / SHA / rename, which call getFile()
|
||
// themselves. The scan is now a pure directory listing.
|
||
function createFileObject(fileHandle, folderHandle) {
|
||
const split = zddc.splitExtension(fileHandle.name);
|
||
return {
|
||
handle: fileHandle,
|
||
folderHandle: folderHandle,
|
||
originalFilename: split.name,
|
||
extension: split.extension,
|
||
size: null,
|
||
lastModified: null,
|
||
// Editable fields
|
||
trackingNumber: '',
|
||
revision: '',
|
||
status: '',
|
||
title: '',
|
||
// State
|
||
isDirty: false,
|
||
error: false,
|
||
errorMessage: '',
|
||
validation: null,
|
||
sha256: null
|
||
// folderPath added by the caller.
|
||
};
|
||
}
|
||
|
||
// Export module
|
||
window.app.modules.scanner = {
|
||
scanDirectory,
|
||
ensureScanned,
|
||
getZipCache,
|
||
extractZip
|
||
};
|
||
})();
|
||
|