Replaces the raw archive-URL prompt with a project picker: copyToServer fetches the caller's projects from /.profile/access and lets them choose one; files are PUT under <project>/archive/<party>/<received|issued>/<transmittal>/. Write permission is enforced server-side, so a 403 surfaces per file (and resume retries). Same resumable engine. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
332 lines
16 KiB
JavaScript
332 lines
16 KiB
JavaScript
/**
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* ZDDC Classifier — copy-out (Classify & Copy mode).
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*
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* Copies the fully-classified source files into a SEPARATE output directory
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* under their canonical ZDDC names and folder layout
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* <party>/{received,issued}/<DATE_TN (STATUS) - TITLE>/<TRACKING_REV (STATUS) - TITLE.ext>
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* The source is never modified — every operation is a read (getFile) on the
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* source and a write into the chosen output handle.
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*
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* Duplicate detection:
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* - two sources → the same output path = mapping conflict (skipped + reported)
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* - target already exists, identical bytes (sha256) = skipped
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* - target exists, different bytes = left untouched + reported (no clobber)
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*
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* Built on the generic FS-Access shape (getDirectoryHandle/getFileHandle/
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* createWritable), so it works against a real handle today and a server-backed
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* output handle later without changing this logic.
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*/
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(function () {
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'use strict';
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var outputHandle = null; // remembered for the session
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function C() { return window.app.modules.classify; }
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function collectFiles() {
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var out = [];
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(function walk(nodes) {
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(nodes || []).forEach(function (n) {
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(n.files || []).forEach(function (f) { out.push(f); });
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walk(n.children);
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});
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})(window.app.folderTree || []);
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return out;
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}
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// Files that are ready to copy: complete target, not excluded.
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function plan() {
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var c = C(), items = [];
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collectFiles().forEach(function (f) {
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var d = c.deriveTarget(f);
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if (d.excluded || !d.complete) return;
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items.push({ file: f, d: d, outRel: d.outPath + '/' + d.filename });
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});
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return items;
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}
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// Group by output path; >1 source for a path = a mapping conflict.
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function conflictsIn(items) {
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var by = {}, conflicts = [];
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items.forEach(function (p) { (by[p.outRel] = by[p.outRel] || []).push(p); });
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Object.keys(by).forEach(function (k) { if (by[k].length > 1) conflicts.push(k); });
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return { by: by, conflicts: conflicts };
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}
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function toast(msg, level) {
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if (window.zddc && window.zddc.toast) window.zddc.toast(msg, level);
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}
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function setStatus(text) {
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var el = document.getElementById('scanStatus');
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if (!el) return;
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el.textContent = text;
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el.classList.toggle('scanning', !!text);
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}
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async function chooseOutput() {
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if (!window.showDirectoryPicker) {
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toast('Copying to an output directory needs the File System Access API (use Chromium, or run via zddc-server).', 'error');
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return null;
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}
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try {
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var h = await window.showDirectoryPicker({ mode: 'readwrite', id: 'zddc-classifier-output' });
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outputHandle = h;
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C().setOutputName(h.name);
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return h;
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} catch (e) {
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if (e.name !== 'AbortError') toast('Could not open the output directory — ' + (e.message || e), 'error');
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return null;
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}
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}
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async function ensureDir(root, relPath) {
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var parts = relPath.split('/').filter(Boolean);
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var cur = root;
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for (var i = 0; i < parts.length; i++) {
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cur = await cur.getDirectoryHandle(parts[i], { create: true });
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}
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return cur;
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}
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// Resolve a target subdirectory WITHOUT creating it (null if any segment is
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// missing). Lets us check a file's existence cheaply on resume before paying
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// to create the folder chain.
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async function resolveDir(root, relPath, create) {
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var parts = relPath.split('/').filter(Boolean);
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var cur = root;
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for (var i = 0; i < parts.length; i++) {
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try { cur = await cur.getDirectoryHandle(parts[i], create ? { create: true } : undefined); }
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catch (e) { if (!create) return null; throw e; }
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}
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return cur;
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}
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// Resolve a source file's live handle. Fresh-scan files already carry one;
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// snapshot-loaded files resolve lazily from the workspace root by path.
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async function srcHandle(fileObj) {
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if (fileObj.handle) return fileObj.handle;
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if (!window.app.rootHandle) throw new Error('source directory not connected');
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return window.app.modules.scanner.resolveFileHandle(window.app.rootHandle, fileObj);
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}
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// Read a source file's bytes (a File or Blob). A zip member is extracted
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// from its archive (lazily reloaded from the root); a plain file is read
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// through its resolved handle. The source is never written either way.
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async function readSource(fileObj) {
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if (fileObj.isVirtual) {
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return window.app.modules.scanner.extractZipMember(window.app.rootHandle, fileObj);
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}
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return (await srcHandle(fileObj)).getFile();
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}
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// Copy one file. Returns 'copied' | 'skipped' (already present → resumable).
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// The existence check is a cheap stat/HEAD; a present target is left as-is so
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// re-running after an interruption skips the work already done — no source
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// read, no hashing. (Canonical ZDDC names ⇒ same name = same document, and
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// the server archive is WORM, so we never overwrite.)
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async function copyOne(out, p) {
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// Cheap existence probe: resolve the dir WITHOUT creating it (the HTTP
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// handle doesn't verify here, but getFileHandle below does a HEAD).
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var probe = await resolveDir(out, p.d.outPath, false);
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if (probe) {
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try { await probe.getFileHandle(p.d.filename); return 'skipped'; }
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catch (e) { /* NotFound → write it below */ }
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}
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// Write path: create the folder chain (idempotent) then read + write.
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var dir = await ensureDir(out, p.d.outPath);
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var srcFile = await readSource(p.file); // READ source (never write it)
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var fh = await dir.getFileHandle(p.d.filename, { create: true });
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var w = await fh.createWritable();
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await w.write(srcFile);
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await w.close();
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return 'copied';
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}
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async function run() {
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if (!C().isEnabled()) return;
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var items = plan();
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if (!items.length) {
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toast('Nothing to copy yet — no files are fully classified (need both a tracking leaf and a transmittal).', 'warning');
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return;
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}
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var cf = conflictsIn(items);
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var blocked = {};
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cf.conflicts.forEach(function (path) { blocked[path] = true; });
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var todo = items.filter(function (p) { return !blocked[p.outRel]; });
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if (cf.conflicts.length) {
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toast(cf.conflicts.length + ' output-name collision(s) — two source files map to the same name. Skipped:\n'
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+ cf.conflicts.join('\n'), 'error');
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}
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if (!todo.length) return;
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// Where to file the canonical copies: the server archive (HTTP) or a
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// local folder (File System Access). Both read the source, never write it,
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// and both are resumable — already-present targets are skipped.
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var dest = await chooseDestination(todo.length);
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if (!dest) return;
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// Snapshot-loaded files have no live handle — re-grant read on the
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// workspace source directory (one click) before reading.
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if (todo.some(function (p) { return !p.file.handle; })) {
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if (!window.app.rootHandle) {
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toast('The source directory isn’t connected. Re-open the workspace to reconnect it.', 'error');
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return;
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}
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var srcOk = await window.app.modules.persist.verifyPermission(window.app.rootHandle, false);
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if (!srcOk) { toast('Permission to read the source directory was denied.', 'error'); return; }
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}
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return dest === 'server' ? copyToServer(todo) : copyToLocal(todo);
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}
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function summary(s, where) {
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var msg = 'Copy to ' + where + ' — ' + s.copied + ' copied, ' + s.skipped + ' already there'
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+ (s.errors ? (', ' + s.errors + ' failed (retry to resume)') : '') + '.';
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toast(msg, s.errors ? 'warning' : 'success');
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}
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async function copyToLocal(todo) {
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var out = outputHandle || await chooseOutput();
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if (!out) return;
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if (!confirm('Copy ' + todo.length + ' file(s) into "' + out.name + '"?\n\n'
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+ 'Written under <party>/<received|issued>/<transmittal>/ — pick your archive/ folder to file them directly. '
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+ 'Re-running resumes (already-copied files are skipped). The source is not modified.')) return;
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var s = await copyTo(out, todo);
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summary(s, '"' + out.name + '"');
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return s;
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}
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// Copy straight into a project's archive on the server over HTTP (PUT per
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// file, mkdir as needed). Uses the zddc-source HTTP handle, so the SAME copy
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// engine writes <party>/<received|issued>/<transmittal>/<name> under
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// <project>/archive/. The user picks any project they can access.
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async function copyToServer(todo) {
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var src = window.zddc && window.zddc.source;
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if (!src || location.protocol === 'file:') {
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toast('Server copy needs the classifier to be served by a zddc-server (open it over http).', 'error');
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return;
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}
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var projects = await fetchAccessProjects();
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if (projects == null) { toast('Could not load your projects from the server.', 'error'); return; }
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if (!projects.length) { toast('No projects you can access on this server.', 'warning'); return; }
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var proj = await chooseProject(projects);
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if (!proj) return;
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var archive;
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try {
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var rel = proj.url || ('/' + proj.name + '/');
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if (rel.charAt(rel.length - 1) !== '/') rel += '/';
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archive = new URL(rel + 'archive/', location.origin).href;
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} catch (e) { toast('Bad project URL — ' + (e.message || e), 'error'); return; }
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var out = new src.HttpDirectoryHandle(archive, 'archive');
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var s = await copyTo(out, todo);
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summary(s, (proj.title || proj.name) + ' / archive');
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return s;
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}
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// The caller's accessible projects (read view from /.profile/access). Write
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// permission is enforced server-side on PUT, so a 403 surfaces per file.
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async function fetchAccessProjects() {
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try {
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var resp = await fetch('/.profile/access', { headers: { 'Accept': 'application/json' }, credentials: 'same-origin', cache: 'no-cache' });
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if (!resp.ok) return null;
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if ((resp.headers.get('Content-Type') || '').toLowerCase().indexOf('json') === -1) return null;
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var data = await resp.json();
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return Array.isArray(data.projects) ? data.projects : [];
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} catch (e) { return null; }
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}
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function chooseProject(projects) {
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return new Promise(function (resolve) {
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var done = false;
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function finish(v) { if (done) return; done = true; document.removeEventListener('keydown', onKey); back.remove(); resolve(v); }
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function onKey(e) { if (e.key === 'Escape') finish(null); }
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var back = document.createElement('div'); back.className = 'copy-choice__backdrop';
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var box = document.createElement('div'); box.className = 'copy-choice';
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var h = document.createElement('h3'); h.textContent = 'Copy to a project archive';
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var p = document.createElement('p');
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p.innerHTML = 'Files go to <code><project>/archive/<party>/<received|issued>/<transmittal>/</code>. Pick a project you can access.';
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var sel = document.createElement('select'); sel.className = 'copy-choice__select';
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projects.forEach(function (pr, i) {
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var o = document.createElement('option'); o.value = String(i);
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o.textContent = pr.name + (pr.title ? ' — ' + pr.title : '');
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sel.appendChild(o);
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});
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var row = document.createElement('div'); row.className = 'copy-choice__btns';
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var go = document.createElement('button'); go.className = 'btn btn-primary'; go.textContent = 'Copy here';
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go.addEventListener('click', function () { finish(projects[Number(sel.value)] || null); });
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var cancel = document.createElement('button'); cancel.className = 'btn btn-secondary'; cancel.textContent = 'Cancel';
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cancel.addEventListener('click', function () { finish(null); });
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row.appendChild(go); row.appendChild(cancel);
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box.appendChild(h); box.appendChild(p); box.appendChild(sel); box.appendChild(row);
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back.appendChild(box);
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back.addEventListener('click', function (e) { if (e.target === back) finish(null); });
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document.addEventListener('keydown', onKey);
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document.body.appendChild(back);
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});
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}
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// Tiny modal: choose server archive vs local folder. Resolves 'server' |
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// 'local' | null. The server option is offered only over http(s).
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function chooseDestination(n) {
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return new Promise(function (resolve) {
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var done = false;
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function finish(v) { if (done) return; done = true; document.removeEventListener('keydown', onKey); back.remove(); resolve(v); }
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function onKey(e) { if (e.key === 'Escape') finish(null); }
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var onServer = location.protocol === 'http:' || location.protocol === 'https:';
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var back = document.createElement('div'); back.className = 'copy-choice__backdrop';
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var box = document.createElement('div'); box.className = 'copy-choice';
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var h = document.createElement('h3');
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h.textContent = 'Copy ' + n + ' classified file' + (n === 1 ? '' : 's');
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var p = document.createElement('p');
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p.innerHTML = 'Filed under <code><party>/<received|issued>/<transmittal>/<name></code>. '
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+ 'Re-running resumes — files already present at the destination are skipped.';
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var row = document.createElement('div'); row.className = 'copy-choice__btns';
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function btn(label, cls, val, disabled) {
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var b = document.createElement('button'); b.className = 'btn ' + cls; b.textContent = label;
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if (disabled) { b.disabled = true; b.title = 'Open the classifier over a zddc-server to enable this'; }
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else b.addEventListener('click', function () { finish(val); });
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return b;
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}
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row.appendChild(btn('☁ Copy to server archive', 'btn-primary', 'server', !onServer));
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row.appendChild(btn('📁 Copy to a local folder…', onServer ? 'btn-secondary' : 'btn-primary', 'local'));
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row.appendChild(btn('Cancel', 'btn-secondary', null));
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box.appendChild(h); box.appendChild(p); box.appendChild(row);
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back.appendChild(box);
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back.addEventListener('click', function (e) { if (e.target === back) finish(null); });
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document.addEventListener('keydown', onKey);
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document.body.appendChild(back);
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});
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}
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// Run the copy loop over a ready list against an output handle. No picker,
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// no confirm — that's run()'s job; this is the engine (and the test seam).
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// Resumable: copyOne skips targets that already exist, so a re-run after an
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// interruption only does the remaining work.
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async function copyTo(out, todo) {
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var s = { copied: 0, skipped: 0, errors: 0 };
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for (var i = 0; i < todo.length; i++) {
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setStatus('Copying… ' + (i + 1) + '/' + todo.length + ' — ' + todo[i].d.filename);
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try {
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s[await copyOne(out, todo[i])]++;
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} catch (e) {
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s.errors++;
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if (window.zddc && window.zddc.toast) {
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window.zddc.toast('Failed to copy ' + todo[i].outRel + ' — ' + (e.message || e), 'error');
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}
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}
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}
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setStatus('');
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return s;
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}
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function readyCount() { return plan().length; }
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window.app.modules.copy = {
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run: run,
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readyCount: readyCount,
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chooseOutput: chooseOutput,
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// test/advanced seams
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plan: plan,
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conflictsIn: conflictsIn,
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copyTo: copyTo,
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};
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})();
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